Marko Pintera 772eefea5e - In OpenGL primary window is always at 0 index 11 år sedan
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Win32 716de5f09a Reorganized some code in order to delete many small source files 11 år sedan
BsGPUProfiler.cpp b349c98754 Work on GPUProfiler 11 år sedan
CmApplication.cpp 716de5f09a Reorganized some code in order to delete many small source files 11 år sedan
CmBindableGpuParamBlock.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmBindableGpuParams.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmBlendState.cpp bdd14c8080 More documentation 11 år sedan
CmCPUProfiler.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 år sedan
CmCommandQueue.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 år sedan
CmComponent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmCoreObject.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 år sedan
CmCoreObjectManager.cpp 4782475448 VertexDeclaration is now immutable 11 år sedan
CmCoreThread.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 år sedan
CmCoreThreadAccessor.cpp 17a8f4d6f9 More refactoring of DX9 and some refactoring of fullscreen switching 11 år sedan
CmDefaultRenderQueue.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmDeferredCallManager.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 år sedan
CmDepthStencilState.cpp bdd14c8080 More documentation 11 år sedan
CmDrawOps.cpp cf1081eeeb More documentation 11 år sedan
CmEventQuery.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmFont.cpp bdd14c8080 More documentation 11 år sedan
CmFontImportOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmFontManager.cpp b1dca3cfcd More documentation 11 år sedan
CmGameObject.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmGameObjectHandle.cpp 2c483382f8 Added DX9 and OpenGL video mode infos 11 år sedan
CmGameObjectManager.cpp 0bec47140b More documentation 11 år sedan
CmGpuBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmGpuBufferView.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmGpuParam.cpp b60ea8260c All render systems work after shader refactor 11 år sedan
CmGpuParamBlock.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmGpuParamBlockBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmGpuParams.cpp b237180972 More documentation 11 år sedan
CmGpuProgInclude.cpp bdd14c8080 More documentation 11 år sedan
CmGpuProgIncludeImporter.cpp e73983da31 Moved everything to new Path system 11 år sedan
CmGpuProgram.cpp bdd14c8080 More documentation 11 år sedan
CmGpuProgramImportOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmGpuProgramImporter.cpp 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 år sedan
CmGpuProgramManager.cpp 4ac20c7df5 More documentation 11 år sedan
CmGpuResource.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmGpuResourceData.cpp 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 år sedan
CmHardwareBufferManager.cpp 4782475448 VertexDeclaration is now immutable 11 år sedan
CmImportOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmImporter.cpp bdd14c8080 More documentation 11 år sedan
CmIndexBuffer.cpp 6a28795343 More documentation 11 år sedan
CmIndexData.cpp 6a28795343 More documentation 11 år sedan
CmInput.cpp 59cb02050e More documentation 11 år sedan
CmMaterial.cpp bdd14c8080 More documentation 11 år sedan
CmMaterialManager.cpp 2d2a8e245f More documentation 11 år sedan
CmMaterialRTTI.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 år sedan
CmMesh.cpp bdd14c8080 More documentation 11 år sedan
CmMeshBase.cpp 2a6fb1a9be More documentation 11 år sedan
CmMeshData.cpp 664120f0c3 Fixed a bug with mesh combining 11 år sedan
CmMeshHeap.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 år sedan
CmMeshManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 år sedan
CmMeshRTTI.h 75b0d168ec OpenGL finally works again 11 år sedan
CmMultiRenderTexture.cpp 7514a2b4f6 Renamed FSAA->multisampling 11 år sedan
CmOSInputHandler.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 år sedan
CmOcclusionQuery.cpp 87c63a50e6 Added Occlusion queries 11 år sedan
CmPass.cpp 59cb02050e More documentation 11 år sedan
CmPixelBuffer.cpp 134a6a2a82 More documentation 11 år sedan
CmPixelData.cpp bdd14c8080 More documentation 11 år sedan
CmPixelUtil.cpp bdd14c8080 More documentation 11 år sedan
CmPixelVolume.cpp 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 år sedan
CmPlatform.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 år sedan
CmProfiler.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmQueryManager.cpp 87c63a50e6 Added Occlusion queries 11 år sedan
CmRasterizerState.cpp bdd14c8080 More documentation 11 år sedan
CmRenderQueue.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 år sedan
CmRenderStateManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 år sedan
CmRenderSystem.cpp b349c98754 Work on GPUProfiler 11 år sedan
CmRenderSystemCapabilities.cpp b349c98754 Work on GPUProfiler 11 år sedan
CmRenderSystemManager.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmRenderTarget.cpp 7514a2b4f6 Renamed FSAA->multisampling 11 år sedan
CmRenderTexture.cpp 7514a2b4f6 Renamed FSAA->multisampling 11 år sedan
CmRenderWindow.cpp cf1081eeeb More documentation 11 år sedan
CmRenderWindowManager.cpp cf1081eeeb More documentation 11 år sedan
CmRenderer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmRendererManager.cpp 927fb6c3e5 More documentation 11 år sedan
CmResource.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmResourceHandle.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmResourceManifest.cpp e73983da31 Moved everything to new Path system 11 år sedan
CmResources.cpp bdd14c8080 More documentation 11 år sedan
CmSamplerState.cpp bdd14c8080 More documentation 11 år sedan
CmSceneManager.cpp 0bec47140b More documentation 11 år sedan
CmSceneObject.cpp 0bec47140b More documentation 11 år sedan
CmShader.cpp d343891707 More documentation 11 år sedan
CmSpecificImporter.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmTechnique.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmTextData.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmTexture.cpp 7514a2b4f6 Renamed FSAA->multisampling 11 år sedan
CmTextureManager.cpp 7514a2b4f6 Renamed FSAA->multisampling 11 år sedan
CmTextureView.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmTimerQuery.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan
CmTransientMesh.cpp 75b0d168ec OpenGL finally works again 11 år sedan
CmUUID.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 år sedan
CmVertexBuffer.cpp d19ac30b58 VAO management to OpenGL (untested) 11 år sedan
CmVertexData.cpp 57d22576dd More documentation 11 år sedan
CmVertexDataDesc.cpp 4782475448 VertexDeclaration is now immutable 11 år sedan
CmVertexDeclaration.cpp 4782475448 VertexDeclaration is now immutable 11 år sedan
CmVideoModeInfo.cpp 772eefea5e - In OpenGL primary window is always at 0 index 11 år sedan
CmViewport.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 år sedan