BearishSun a92c1b167f Added GUIDictionaryField (WIP) 10 yıl önce
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BsEngineScriptLibrary.h c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 yıl önce
BsGameResourceManager.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 yıl önce
BsManagedComponent.h 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 yıl önce
BsManagedComponentRTTI.h 4e1e58c98b Saving/Loading scene now properly restore managed object values 10 yıl önce
BsManagedDiff.h 9a0e9b0b78 Linked native and managed diff 10 yıl önce
BsManagedResource.h eb562f23fc Documentation 10 yıl önce
BsManagedResourceManager.h c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 yıl önce
BsManagedResourceMetaData.h 598f1785c6 Documentation 10 yıl önce
BsManagedResourceMetaDataRTTI.h 2c35a0c825 Removed all the unused allocators 10 yıl önce
BsManagedResourceRTTI.h eb562f23fc Documentation 10 yıl önce
BsManagedSerializableArray.h a9b0455b1c Documentation 10 yıl önce
BsManagedSerializableArrayRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 yıl önce
BsManagedSerializableDictionary.h 4527457d2f Documentation 10 yıl önce
BsManagedSerializableDictionaryRTTI.h 2c35a0c825 Removed all the unused allocators 10 yıl önce
BsManagedSerializableDiff.h 4527457d2f Documentation 10 yıl önce
BsManagedSerializableDiffRTTI.h 2c35a0c825 Removed all the unused allocators 10 yıl önce
BsManagedSerializableField.h 4527457d2f Documentation 10 yıl önce
BsManagedSerializableFieldRTTI.h 2c35a0c825 Removed all the unused allocators 10 yıl önce
BsManagedSerializableList.h 4527457d2f Documentation 10 yıl önce
BsManagedSerializableListRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 yıl önce
BsManagedSerializableObject.h 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 yıl önce
BsManagedSerializableObjectInfo.h 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 yıl önce
BsManagedSerializableObjectInfoRTTI.h 2c35a0c825 Removed all the unused allocators 10 yıl önce
BsManagedSerializableObjectRTTI.h 9a0e9b0b78 Linked native and managed diff 10 yıl önce
BsScriptAssemblyManager.h a92c1b167f Added GUIDictionaryField (WIP) 10 yıl önce
BsScriptAsyncOp.h 598f1785c6 Documentation 10 yıl önce
BsScriptBoneWeight.h 598f1785c6 Documentation 10 yıl önce
BsScriptBuiltin.h d8d5034b30 Added a way to add basic 3D primitives to the scene 10 yıl önce
BsScriptCamera.h 5efdd7772b Added Camera inspector 10 yıl önce
BsScriptColor.h 598f1785c6 Documentation 10 yıl önce
BsScriptComponent.h 778de71b66 Reverting game object finalizer fix as another solution is needed 10 yıl önce
BsScriptContextMenu.h 598f1785c6 Documentation 10 yıl önce
BsScriptCursor.h 598f1785c6 Documentation 10 yıl önce
BsScriptDebug.h 598f1785c6 Documentation 10 yıl önce
BsScriptEnginePrerequisites.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 yıl önce
BsScriptFont.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptFontBitmap.h 098f8865e1 Font C# interface 10 yıl önce
BsScriptGUIButton.h 9565409788 Documentation 10 yıl önce
BsScriptGUIContent.h 9565409788 Documentation 10 yıl önce
BsScriptGUIElement.h 1091551099 Added enable/disable functionality for GUI elements (WIP) 10 yıl önce
BsScriptGUIElementStateStyle.h 9565409788 Documentation 10 yıl önce
BsScriptGUIElementStyle.h 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 yıl önce
BsScriptGUIFixedSpace.h 9565409788 Documentation 10 yıl önce
BsScriptGUIFlexibleSpace.h 9565409788 Documentation 10 yıl önce
BsScriptGUIInputBox.h e3d3e734a2 Documentation 10 yıl önce
BsScriptGUILabel.h e3d3e734a2 Documentation 10 yıl önce
BsScriptGUILayout.h 011fa7a847 Added a GUIArray object to simplify creating generic GUI for arrays (Not tested) 10 yıl önce
BsScriptGUILayoutUtility.h e3d3e734a2 Documentation 10 yıl önce
BsScriptGUIListBox.h e99b926919 Added multi-select list boxes (untested) 10 yıl önce
BsScriptGUIProgressBar.h e3d3e734a2 Documentation 10 yıl önce
BsScriptGUIRenderTexture.h e3d3e734a2 Documentation 10 yıl önce
BsScriptGUIScrollArea.h 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up 10 yıl önce
BsScriptGUISkin.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptGUISlider.h bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment 10 yıl önce
BsScriptGUITexture.h e3d3e734a2 Documentation 10 yıl önce
BsScriptGUIToggle.h 200ca8179a WIP project window 10 yıl önce
BsScriptGUIToggleGroup.h e3d3e734a2 Documentation 10 yıl önce
BsScriptGameObject.h 778de71b66 Reverting game object finalizer fix as another solution is needed 10 yıl önce
BsScriptGameObjectManager.h 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed 10 yıl önce
BsScriptHString.h fedd162d57 Various bug fixes relating to new project loading system: 10 yıl önce
BsScriptInput.h 8dbbf30c09 Documentation 10 yıl önce
BsScriptInputConfiguration.h 8dbbf30c09 Documentation 10 yıl önce
BsScriptLight.h 0ddc6c09b5 Working on new UI 10 yıl önce
BsScriptManagedResource.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptMaterial.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptMesh.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptMeshData.h a2831fc54b Documentation 10 yıl önce
BsScriptObject.h 778de71b66 Reverting game object finalizer fix as another solution is needed 10 yıl önce
BsScriptObjectImpl.h a2831fc54b Documentation 10 yıl önce
BsScriptObjectManager.h e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 yıl önce
BsScriptPixelData.h a2831fc54b Documentation 10 yıl önce
BsScriptPixelUtility.h a2831fc54b Documentation 10 yıl önce
BsScriptPlainText.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptPrefab.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptProfilerOverlayInternal.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 yıl önce
BsScriptRenderTarget.h a2831fc54b Documentation 10 yıl önce
BsScriptRenderTexture.h a2831fc54b Documentation 10 yıl önce
BsScriptRenderTexture2D.h a2831fc54b Documentation 10 yıl önce
BsScriptRenderable.h 4511ec8735 Renderable inspector (not tested) 10 yıl önce
BsScriptResource.h 2962eb1e81 Show resource name in GUIResourceField if the resource is not part of the project library 10 yıl önce
BsScriptResourceManager.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptResources.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 yıl önce
BsScriptScene.h 6d0bba2023 Documentation 10 yıl önce
BsScriptSceneObject.h 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed 10 yıl önce
BsScriptScriptCode.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptSerializableArray.h 6d0bba2023 Documentation 10 yıl önce
BsScriptSerializableDictionary.h 6d0bba2023 Documentation 10 yıl önce
BsScriptSerializableField.h 6d0bba2023 Documentation 10 yıl önce
BsScriptSerializableList.h 6d0bba2023 Documentation 10 yıl önce
BsScriptSerializableObject.h 6d0bba2023 Documentation 10 yıl önce
BsScriptSerializableProperty.h 6d0bba2023 Documentation 10 yıl önce
BsScriptSerializableUtility.h a92c1b167f Added GUIDictionaryField (WIP) 10 yıl önce
BsScriptShader.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptSpriteTexture.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptStringTable.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptStringTableManager.h 6d0bba2023 Documentation 10 yıl önce
BsScriptTexture.h 6d0bba2023 Documentation 10 yıl önce
BsScriptTexture2D.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptTexture3D.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptTextureCube.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 yıl önce
BsScriptTime.h 6d0bba2023 Documentation 10 yıl önce
BsScriptVector.h 6d0bba2023 Documentation 10 yıl önce
BsScriptVector2I.h 6d0bba2023 Documentation 10 yıl önce
BsScriptVirtualButton.h 6d0bba2023 Documentation 10 yıl önce
BsScriptVirtualInput.h 6d0bba2023 Documentation 10 yıl önce