BearishSun 577c544529 Refactor: Reducing default shadow map atlas size to 4096 as it seems more reasonable 8 年之前
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BansheeCore 517608073c Feature: Various improvements and fixes for shadow rendering 8 年之前
BansheeD3D11RenderAPI 16ea526df7 Bugfix: Fixed constant buffer packing rules for DX11 8 年之前
BansheeEditor 1fefa8e763 Bugfix: Duplicated objects are now duplicated using their world position instead of local position 8 年之前
BansheeEditorExec 831af46d78 WIP: Linux port 8 年之前
BansheeEngine f16667cece WIP: Adding separate rendering path for when tiled deferred is not available 8 年之前
BansheeFBXImporter e8e803e50a Refactor: Making a warning only visible in verbose mode, as it's too common and not important enough to spam the console 8 年之前
BansheeFMOD 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface 8 年之前
BansheeFontImporter d0864eb86b Bugfix: Fixing compile errors introduced with earlier script binding related commit 8 年之前
BansheeFreeImgImporter 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 年之前
BansheeGLRenderAPI 631d3a29c2 Bugfix: Depth clamping is no longer incorrectly enabled when using OpenGL 8 年之前
BansheeMono c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 年之前
BansheeOpenAudio 483b24b0d1 Bugfix: Cleaning up a variety of invalid calls to RAII mutex lock 8 年之前
BansheePhysX 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 年之前
BansheeSL 4c16e8e817 Bugfix: Shadow rendering now works correctly and will account for animated meshes 8 年之前
BansheeUtility 517608073c Feature: Various improvements and fixes for shadow rendering 8 年之前
BansheeVulkanRenderAPI f3efd9ed9f Bugfix: Fixing a compile error in Vulkan plugin 8 年之前
CMake 42e3c31d35 Build: Fixing script binding generation 8 年之前
Examples f88f0b8f86 Bugfix: Fixing the getting started example 8 年之前
Game af46409c10 Feature: Linux is now a fully supported platform 8 年之前
MBansheeEditor 517608073c Feature: Various improvements and fixes for shadow rendering 8 年之前
MBansheeEngine b6754b366b Bugfix: Animation no longer runs when editor is in stopped mode 8 年之前
RenderBeast 577c544529 Refactor: Reducing default shadow map atlas size to 4096 as it seems more reasonable 8 年之前
SBansheeEditor ba7b749c1f Bugfix: Fixing a crash in editor when opening a new project, with a project already open 8 年之前
SBansheeEngine 23cbfddd23 Bugfix: Clearing a GUI layout will no longer destroy the child GUI elements if their reference is also held somewhere else 8 年之前
CMakeLists.txt 632a87c12c Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such 8 年之前