BearishSun 7c1afc814f Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 лет назад
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BansheeCore 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 лет назад
BansheeD3D11RenderAPI 6edba43c31 Vulkan: Properly handle unbound textures 8 лет назад
BansheeEditor 47fcc0fec4 Better error reporting when shaders fail to compile 8 лет назад
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BansheeEngine 2f1caaa044 Vulkan: Fix crash on shutdown due to unreleased resources 8 лет назад
BansheeFBXImporter b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 лет назад
BansheeFMOD b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 лет назад
BansheeFontImporter 2a1db1ce3f Modified texture packing utility so I can re-use it for shadow maps 8 лет назад
BansheeFreeImgImporter ec7d23c815 Fixing an issue with texture compression and mipmap generation 8 лет назад
BansheeGLRenderAPI 6edba43c31 Vulkan: Properly handle unbound textures 8 лет назад
BansheeMono 5c8a8ab593 More work on documentation 8 лет назад
BansheeOISInput b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 лет назад
BansheeOpenAudio 1fe35a9644 Handle no audio devices more gracefully 8 лет назад
BansheePhysX b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 лет назад
BansheeSL 1523924732 Updated engine shaders to new BSL syntax 8 лет назад
BansheeUtility d0e98c524b Added support for compression when saving resources 8 лет назад
BansheeVulkanRenderAPI 6edba43c31 Vulkan: Properly handle unbound textures 8 лет назад
CMake d0e98c524b Added support for compression when saving resources 8 лет назад
Examples 47fcc0fec4 Better error reporting when shaders fail to compile 8 лет назад
External 0f418ad4fd BSL changes: 8 лет назад
Game 5496a2e79a Fixing Windows build for some helper projects 9 лет назад
MBansheeEditor 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 лет назад
MBansheeEngine 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 лет назад
RenderBeast cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering 8 лет назад
SBansheeEditor 5c8a8ab593 More work on documentation 8 лет назад
SBansheeEngine 1fad29b696 Fix an editor crash when a scene object containing non-managed components is selected 8 лет назад
CMakeLists.txt d0e98c524b Added support for compression when saving resources 8 лет назад