BearishSun 0298519d57 Bugfix: Changing the shadow map size during runtime is now properly applied 7 rokov pred
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BsGpuResourcePool.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsGpuResourcePool.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsImageBasedLighting.cpp 91a0717417 WIP: macOS port 7 rokov pred
BsImageBasedLighting.h 7f236ff470 Build: Fixing Clang build on Linux 7 rokov pred
BsLightGrid.cpp e605573591 Refactor: Shader variations are now defined directly in BSL files 8 rokov pred
BsLightGrid.h e605573591 Refactor: Shader variations are now defined directly in BSL files 8 rokov pred
BsLightProbes.cpp 88cafca77a Build: Fixing a compile error on Linux 8 rokov pred
BsLightProbes.h 7f236ff470 Build: Fixing Clang build on Linux 7 rokov pred
BsLightRendering.cpp 91a0717417 WIP: macOS port 7 rokov pred
BsLightRendering.h 7f236ff470 Build: Fixing Clang build on Linux 7 rokov pred
BsObjectRendering.cpp 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute 8 rokov pred
BsObjectRendering.h feaed12a13 Feature: Animation system now even more multi-threaded 7 rokov pred
BsPostProcessing.cpp e605573591 Refactor: Shader variations are now defined directly in BSL files 8 rokov pred
BsPostProcessing.h 7f236ff470 Build: Fixing Clang build on Linux 7 rokov pred
BsRenderBeast.cpp 7899746d50 Refactor: Render compositor nodes have been reorganized in order to make their flow easier to follow and debug 7 rokov pred
BsRenderBeast.h feaed12a13 Feature: Animation system now even more multi-threaded 7 rokov pred
BsRenderBeastFactory.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsRenderBeastFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsRenderBeastIBLUtility.cpp 99efde59d5 WIP: macOS port 7 rokov pred
BsRenderBeastIBLUtility.h 7f236ff470 Build: Fixing Clang build on Linux 7 rokov pred
BsRenderBeastOptions.h 1a6d82bf0c Bugfix: Various directional shadow tweaks and fixes 8 rokov pred
BsRenderBeastPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsRenderBeastPrerequisites.h ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 rokov pred
BsRenderCompositor.cpp 7899746d50 Refactor: Render compositor nodes have been reorganized in order to make their flow easier to follow and debug 7 rokov pred
BsRenderCompositor.h 7899746d50 Refactor: Render compositor nodes have been reorganized in order to make their flow easier to follow and debug 7 rokov pred
BsRendererObject.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 rokov pred
BsRendererObject.h 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute 8 rokov pred
BsRendererScene.cpp 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute 8 rokov pred
BsRendererScene.h feaed12a13 Feature: Animation system now even more multi-threaded 7 rokov pred
BsRendererTextures.cpp 2cd33e4e53 Bugfix: Fixing Light and Renderable component use in the editor 8 rokov pred
BsRendererTextures.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsRendererView.cpp 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute 8 rokov pred
BsRendererView.h 7f236ff470 Build: Fixing Clang build on Linux 7 rokov pred
BsSamplerOverrides.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsSamplerOverrides.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsShadowRendering.cpp 0298519d57 Bugfix: Changing the shadow map size during runtime is now properly applied 7 rokov pred
BsShadowRendering.h 7f236ff470 Build: Fixing Clang build on Linux 7 rokov pred
BsStandardDeferredLighting.cpp 8dd96ab750 Bugfix: Fixing a visual artifact that appeared in the form of a white sphere visible in reflections 8 rokov pred
BsStandardDeferredLighting.h 7f236ff470 Build: Fixing Clang build on Linux 7 rokov pred
CMakeLists.txt eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 rokov pred
CMakeSources.cmake 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred