BearishSun 7ef077de40 Animation field display now properly displays fields of imported curves 9 年之前
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BansheeCore a2ed04de6f Fixing triangle clipping for GUI Canvas, fully clipped triangles are no longer incorrectly getting rendered 9 年之前
BansheeD3D11RenderAPI 9620459208 Scene object transform modifications can now modify skeleton bones (for IK and similar) 9 年之前
BansheeD3D9RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 年之前
BansheeEditor 5c09c75232 Added a better way of merging shader techniques, and support for merging based on tags 9 年之前
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 年之前
BansheeEngine a2ed04de6f Fixing triangle clipping for GUI Canvas, fully clipped triangles are no longer incorrectly getting rendered 9 年之前
BansheeFBXImporter 25df5b2afa During FBX import account for original units and scale to meters 9 年之前
BansheeFMOD cde0fbf269 Fixing documentation errors 9 年之前
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年之前
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年之前
BansheeGLRenderAPI 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX 9 年之前
BansheeMono 25df5b2afa During FBX import account for original units and scale to meters 9 年之前
BansheeOISInput 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX 9 年之前
BansheeOpenAudio cde0fbf269 Fixing documentation errors 9 年之前
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年之前
BansheeSL 6f316d48bf Added support for shader technique inheritance 9 年之前
BansheeUtility da2ccca154 Bugfixes for skeletal animation and animation editor 9 年之前
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年之前
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 年之前
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年之前
MBansheeEditor 7ef077de40 Animation field display now properly displays fields of imported curves 9 年之前
MBansheeEngine 25df5b2afa During FBX import account for original units and scale to meters 9 年之前
RenderBeast da2ccca154 Bugfixes for skeletal animation and animation editor 9 年之前
SBansheeEditor da2ccca154 Bugfixes for skeletal animation and animation editor 9 年之前
SBansheeEngine 25df5b2afa During FBX import account for original units and scale to meters 9 年之前
CMakeLists.txt 43cd5643e8 New minimum required version 9 年之前