BearishSun 7efb8dcfcd More documentation 11 vuotta sitten
..
Win32 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
BsCommonStructs.h d57adc4344 Added custom UUID generation in order to replace boost 11 vuotta sitten
BsThreadPolicy.h b95193a9b4 Added start/shutdown policy to ThreadPool 11 vuotta sitten
CmApplication.h 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 vuotta sitten
CmBindableGpuParamBlock.h 05fffba579 More documentation 11 vuotta sitten
CmBindableGpuParams.h 05fffba579 More documentation 11 vuotta sitten
CmBlendState.h 86c5ca2934 More documentation 11 vuotta sitten
CmBlendStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 vuotta sitten
CmCPUProfiler.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmCommandQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmCommonEnums.h d19ac30b58 VAO management to OpenGL (untested) 11 vuotta sitten
CmComponent.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmComponentRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmCoreObject.h 7689bd6785 Shared ptr construction now forwards arguments directly 11 vuotta sitten
CmCoreObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmCoreThread.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmCoreThreadAccessor.h 59cb02050e More documentation 11 vuotta sitten
CmDefaultRenderQueue.h 927fb6c3e5 More documentation 11 vuotta sitten
CmDeferredCallManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmDepthStencilState.h 86c5ca2934 More documentation 11 vuotta sitten
CmDepthStencilStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 vuotta sitten
CmDrawOps.h 86c5ca2934 More documentation 11 vuotta sitten
CmEventQuery.h c454e2d14f VS 2013 port stage 1 11 vuotta sitten
CmFolderMonitor.h 236f028298 Lots more work on ProjectLibrary, plus work on ResourceTreeView 12 vuotta sitten
CmFont.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmFontDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmFontImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmFontImportOptionsRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmFontManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmFontRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmGameObject.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmGameObjectHandle.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmGameObjectHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmGameObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmGameObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmGpuBuffer.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmGpuBufferView.h 35243f5eba Updating documentation added in previous commit 11 vuotta sitten
CmGpuParam.h b60ea8260c All render systems work after shader refactor 11 vuotta sitten
CmGpuParamBlock.h b237180972 More documentation 11 vuotta sitten
CmGpuParamBlockBuffer.h b237180972 More documentation 11 vuotta sitten
CmGpuParamDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmGpuParams.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmGpuProgInclude.h 2a6fb1a9be More documentation 11 vuotta sitten
CmGpuProgIncludeImporter.h e73983da31 Moved everything to new Path system 11 vuotta sitten
CmGpuProgram.h 4ac20c7df5 More documentation 11 vuotta sitten
CmGpuProgramImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmGpuProgramImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmGpuProgramImporter.h e73983da31 Moved everything to new Path system 11 vuotta sitten
CmGpuProgramManager.h 4ac20c7df5 More documentation 11 vuotta sitten
CmGpuProgramRTTI.h b237180972 More documentation 11 vuotta sitten
CmGpuResource.h 2a6fb1a9be More documentation 11 vuotta sitten
CmGpuResourceData.h 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 vuotta sitten
CmGpuResourceDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmGpuResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmHardwareBuffer.h d19ac30b58 VAO management to OpenGL (untested) 11 vuotta sitten
CmHardwareBufferManager.h 4ac20c7df5 More documentation 11 vuotta sitten
CmImportOptions.h 4584a86530 More documentation 11 vuotta sitten
CmImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmImporter.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmIndexBuffer.h 6a28795343 More documentation 11 vuotta sitten
CmIndexData.h 6a28795343 More documentation 11 vuotta sitten
CmInput.h c454e2d14f VS 2013 port stage 1 11 vuotta sitten
CmInputFwd.h 0c1054455e Refactored importer & input to make it clearer which methods are internal 11 vuotta sitten
CmMaterial.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmMaterialManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 vuotta sitten
CmMaterialManager.h 59cb02050e More documentation 11 vuotta sitten
CmMaterialRTTI.h 4ac20c7df5 More documentation 11 vuotta sitten
CmMemAllocCategories.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmMesh.h 75b0d168ec OpenGL finally works again 11 vuotta sitten
CmMeshBase.h 75b0d168ec OpenGL finally works again 11 vuotta sitten
CmMeshBaseRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmMeshData.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmMeshDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmMeshHeap.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmMeshManager.h 7efb8dcfcd More documentation 11 vuotta sitten
CmMultiRenderTexture.h 7efb8dcfcd More documentation 11 vuotta sitten
CmOSInputHandler.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmOcclusionQuery.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmPass.h 59cb02050e More documentation 11 vuotta sitten
CmPassRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmPixelBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmPixelData.h 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 vuotta sitten
CmPixelDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmPixelUtil.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmPixelVolume.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmPlatform.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmPlatformWndProc.h 0c1054455e Refactored importer & input to make it clearer which methods are internal 11 vuotta sitten
CmPrerequisites.h 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 vuotta sitten
CmProfiler.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmQueryManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmRasterizerState.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmRasterizerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 vuotta sitten
CmRawInputHandler.h c454e2d14f VS 2013 port stage 1 11 vuotta sitten
CmRenderOperation.h 927fb6c3e5 More documentation 11 vuotta sitten
CmRenderQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmRenderStateManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmRenderSystem.h fa49144cd8 Refactoring GL render system and documenting 11 vuotta sitten
CmRenderSystemCapabilities.h 75b0d168ec OpenGL finally works again 11 vuotta sitten
CmRenderSystemFactory.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmRenderSystemManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmRenderTarget.h c454e2d14f VS 2013 port stage 1 11 vuotta sitten
CmRenderTexture.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmRenderWindow.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmRenderWindowManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmRenderer.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmRendererFactory.h 927fb6c3e5 More documentation 11 vuotta sitten
CmRendererManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmResource.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmResourceHandle.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmResourceHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmResourceManifest.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmResourceManifestRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmResources.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmSamplerState.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmSamplerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 vuotta sitten
CmSceneManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmSceneObject.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmSceneObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmShader.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmShaderRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmSpecificImporter.h e73983da31 Moved everything to new Path system 11 vuotta sitten
CmSubMesh.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmTechnique.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmTechniqueRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmTextData.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmTexture.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmTextureManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmTextureRTTI.h 75b0d168ec OpenGL finally works again 11 vuotta sitten
CmTextureView.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmTimerQuery.h c454e2d14f VS 2013 port stage 1 11 vuotta sitten
CmTransientMesh.h 75b0d168ec OpenGL finally works again 11 vuotta sitten
CmUUID.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmVertexBuffer.h d19ac30b58 VAO management to OpenGL (untested) 11 vuotta sitten
CmVertexData.h 4782475448 VertexDeclaration is now immutable 11 vuotta sitten
CmVertexDataDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 vuotta sitten
CmVertexDataDescRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
CmVertexDeclaration.h 4782475448 VertexDeclaration is now immutable 11 vuotta sitten
CmVertexDeclarationRTTI.h 4782475448 VertexDeclaration is now immutable 11 vuotta sitten
CmViewport.h c454e2d14f VS 2013 port stage 1 11 vuotta sitten
CmWin32Defs.h 3e75d9cf94 Added WIP OS drag and drop functionality 12 vuotta sitten
CmWin32FolderMonitor.h c454e2d14f VS 2013 port stage 1 11 vuotta sitten
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 vuotta sitten
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 vuotta sitten