BearishSun 81aebbb53f GUITimeline - Show small ticks, refactor how is zoom level calculated před 9 roky
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BansheeCore 27905e224e Properly apply scale animation curves před 9 roky
BansheeD3D11RenderAPI fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline před 9 roky
BansheeD3D9RenderAPI cde0fbf269 Fixing documentation errors před 9 roky
BansheeEditor 59cf546be9 Float/int fields now properly clamp values reported by events to their supported range (if any) před 9 roky
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging před 9 roky
BansheeEngine cde0fbf269 Fixing documentation errors před 9 roky
BansheeFBXImporter 27b6f848f2 Added animation editor window icons před 9 roky
BansheeFMOD cde0fbf269 Fixing documentation errors před 9 roky
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library před 9 roky
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library před 9 roky
BansheeGLRenderAPI cde0fbf269 Fixing documentation errors před 9 roky
BansheeMono ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work před 9 roky
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library před 9 roky
BansheeOpenAudio cde0fbf269 Fixing documentation errors před 9 roky
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library před 9 roky
BansheeSL 996963f172 Fixing "release" builds před 9 roky
BansheeUtility c8f410651d Skeletal animation up and running před 9 roky
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work před 9 roky
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization před 9 roky
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work před 9 roky
MBansheeEditor 81aebbb53f GUITimeline - Show small ticks, refactor how is zoom level calculated před 9 roky
MBansheeEngine 472f4c82b3 Properly render skinned mesh even when no animation is running před 9 roky
RenderBeast 472f4c82b3 Properly render skinned mesh even when no animation is running před 9 roky
SBansheeEditor 27b6f848f2 Added animation editor window icons před 9 roky
SBansheeEngine 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues před 9 roky
CMakeLists.txt 996963f172 Fixing "release" builds před 9 roky