#3d #game-engine #engine #gamedev

Marko Pintera 84e8b8cd4d FBX importer ported to x64 il y a 13 ans
CamelotClient 655f82b5a4 Removing unused stuff from GpuPrograms il y a 13 ans
CamelotD3D9Renderer 9b005cea53 D3D9 render system ported to x64 il y a 13 ans
CamelotFBXImporter 84e8b8cd4d FBX importer ported to x64 il y a 13 ans
CamelotForwardRenderer 636cca60e3 Both DX and GL versions load up and work fine even with multithreading il y a 13 ans
CamelotFreeImgImporter 9d0b41f349 More work on multithreading. Actually managed to reach the main loop now. il y a 13 ans
CamelotGLRenderer c138b62b72 GLRenderSystem ported to x64 il y a 13 ans
CamelotOISInput dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically il y a 13 ans
CamelotRenderer c138b62b72 GLRenderSystem ported to x64 il y a 13 ans
CamelotUtility c138b62b72 GLRenderSystem ported to x64 il y a 13 ans
CamelotRenderer.sln 84e8b8cd4d FBX importer ported to x64 il y a 13 ans
Dependencies.txt d71ac4d2a8 OIS works il y a 13 ans
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms il y a 13 ans