BearishSun f764a40947 Bugfix: Selection rendering in the editor now works properly for animated objects před 8 roky
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ClearHandleAlpha.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
DockDropOverlay.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
GizmoPicking.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
GizmoPickingAlpha.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
IconGizmo.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
LineGizmo.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
LineHandle.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
PickingAlphaCullCCW.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
PickingAlphaCullCW.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
PickingAlphaCullNone.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
PickingCullCCW.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
PickingCullCW.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
PickingCullNone.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
SceneGrid.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
Selection.bsl.asset f764a40947 Bugfix: Selection rendering in the editor now works properly for animated objects před 8 roky
SolidGizmo.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
SolidHandle.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
TextGizmo.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky
WireGizmo.bsl.asset 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers před 8 roky