Marc Legendre 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX il y a 9 ans
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier il y a 9 ans
Win32 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links il y a 9 ans
BsGLBuffer.h e2b1582a6e Various fixes to the OpenGL render backend il y a 9 ans
BsGLContext.h f5a83f2a98 More work on improving documentation for doxygen generation il y a 9 ans
BsGLEventQuery.h f5a83f2a98 More work on improving documentation for doxygen generation il y a 9 ans
BsGLFrameBufferObject.h aa06514ff9 Added support for texture arrays il y a 9 ans
BsGLGpuBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL il y a 9 ans
BsGLGpuParamBlockBuffer.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread il y a 9 ans
BsGLHardwareBufferManager.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL il y a 9 ans
BsGLIndexBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL il y a 9 ans
BsGLMultiRenderTexture.h f5a83f2a98 More work on improving documentation for doxygen generation il y a 9 ans
BsGLOcclusionQuery.h cdaaa8e6da More work on improving documentation for Doxygen generation il y a 9 ans
BsGLPixelBuffer.h aa06514ff9 Added support for texture arrays il y a 9 ans
BsGLPixelFormat.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL il y a 9 ans
BsGLPrerequisites.h 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX il y a 9 ans
BsGLQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links il y a 9 ans
BsGLRenderAPI.h cde0fbf269 Fixing documentation errors il y a 9 ans
BsGLRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings il y a 9 ans
BsGLRenderTexture.h cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors il y a 9 ans
BsGLRenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links il y a 9 ans
BsGLSupport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links il y a 9 ans
BsGLTexture.h aa06514ff9 Added support for texture arrays il y a 9 ans
BsGLTextureManager.h aa06514ff9 Added support for texture arrays il y a 9 ans
BsGLTimerQuery.h f5a83f2a98 More work on improving documentation for doxygen generation il y a 9 ans
BsGLUtil.h f5a83f2a98 More work on improving documentation for doxygen generation il y a 9 ans
BsGLVertexArrayObjectManager.h f5a83f2a98 More work on improving documentation for doxygen generation il y a 9 ans
BsGLVertexBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL il y a 9 ans