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Include
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0b88b5cbf6
Light radius now depends on intensity (physically correct way)
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пре 10 година |
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Source
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8fcb0fe00a
Added support for clearing individual color buffers when multi-rendertarget is bound
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пре 10 година |
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RenderBeast.vcxproj
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1c17be6581
Moved everything to VS 2015
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пре 10 година |
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RenderBeast.vcxproj.filters
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abac7348d8
Finishing up exposing GUI widgets to C#
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пре 10 година |