BearishSun 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
..
Win32 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsAnimation.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAnimationClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAnimationCurve.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAnimationManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAnimationUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudio.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioClipImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks 9 jaren geleden
BsAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsBlendState.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCCamera.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCamera.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCommandBuffer.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsCommandBufferManager.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsCommandQueue.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsComponent.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCoreApplication.cpp 30ddb8400e Renaming core thread managers by removing the Core suffix since they're now in the ::ct namespace 9 jaren geleden
BsCoreObject.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsCoreObjectCore.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsCoreObjectManager.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsCoreRenderer.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsCoreSceneManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCoreThread.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BsCoreThreadQueue.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BsD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsDeferredCallManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsDepthStencilState.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsEventQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsFCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFont.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFontImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks 9 jaren geleden
BsFontManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGameObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGameObjectHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGameObjectManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGpuBuffer.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsGpuParam.cpp f171405be5 RenderAPICore -> ct::RenderAPI 9 jaren geleden
BsGpuParamBlockBuffer.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsGpuParams.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsGpuParamsSet.cpp f171405be5 RenderAPICore -> ct::RenderAPI 9 jaren geleden
BsGpuPipelineParamInfo.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsGpuPipelineState.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsGpuProgram.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsGpuProgramManager.cpp 30ddb8400e Renaming core thread managers by removing the Core suffix since they're now in the ::ct namespace 9 jaren geleden
BsGpuResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsHString.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsHardwareBufferManager.cpp 30ddb8400e Renaming core thread managers by removing the Core suffix since they're now in the ::ct namespace 9 jaren geleden
BsHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsIResourceListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsIconUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsIndexBuffer.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMaterial.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsMaterialManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMaterialParam.cpp 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 jaren geleden
BsMaterialParams.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsMaterialRTTI.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMesh.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsMeshBase.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMeshHeap.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsMeshImportOptions.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 jaren geleden
BsMeshManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BsMeshUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMorphShapes.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsOSInputHandler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsOcclusionQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsParamBlocks.cpp f171405be5 RenderAPICore -> ct::RenderAPI 9 jaren geleden
BsPass.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsPhysics.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPhysicsManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPhysicsMaterial.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPhysicsMesh.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPixelData.cpp ddf6204f9e Fixing cylindrical/spherical environment map import 9 jaren geleden
BsPixelUtil.cpp 36139ced8f OpenGL/Vulkan: Nicer way of checking and dealing with (un)supported pixel formats 9 jaren geleden
BsPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPlatform.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPostProcessSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPrefab.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPrefabDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPrefabUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsProfilerCPU.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsProfilerGPU.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsProfilingManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsQueryManager.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsRasterizerState.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsRenderAPI.cpp f171405be5 RenderAPICore -> ct::RenderAPI 9 jaren geleden
BsRenderAPICapabilities.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRenderAPIManager.cpp f171405be5 RenderAPICore -> ct::RenderAPI 9 jaren geleden
BsRenderStateManager.cpp 30ddb8400e Renaming core thread managers by removing the Core suffix since they're now in the ::ct namespace 9 jaren geleden
BsRenderTarget.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsRenderTexture.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsRenderWindow.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsRenderWindowManager.cpp 30ddb8400e Renaming core thread managers by removing the Core suffix since they're now in the ::ct namespace 9 jaren geleden
BsRendererExtension.cpp 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output 9 jaren geleden
BsRendererManager.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsRendererMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceListenerManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceManifest.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceMetaData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResources.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSamplerState.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsSavedResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSceneObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShader.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsShaderDefines.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderInclude.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderIncludeImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSkeleton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSkeletonMask.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSpecificImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsStringTable.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsStringTableManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsTechnique.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsTextData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsTexture.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsTextureImportOptions.cpp c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) 9 jaren geleden
BsTextureManager.cpp 30ddb8400e Renaming core thread managers by removing the Core suffix since they're now in the ::ct namespace 9 jaren geleden
BsTextureView.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsTimerQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsTransientMesh.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsUUID.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVertexBuffer.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsVertexData.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 jaren geleden
BsVertexDataDesc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVertexDeclaration.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden
BsVideoModeInfo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsViewport.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 jaren geleden