#3d #game-engine #engine #gamedev

Marko Pintera 9218102124 MeshProxy -> MeshRenderData and other minor changes 11 lat temu
BansheeCore 9218102124 MeshProxy -> MeshRenderData and other minor changes 11 lat temu
BansheeD3D11RenderSystem 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BansheeD3D9RenderSystem 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BansheeEditor 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BansheeEditorExec 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 lat temu
BansheeEngine 9218102124 MeshProxy -> MeshRenderData and other minor changes 11 lat temu
BansheeFBXImporter 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BansheeFontImporter 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BansheeFreeImgImporter 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BansheeGLRenderSystem 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BansheeMono 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BansheeOISInput 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BansheeRenderer 9218102124 MeshProxy -> MeshRenderData and other minor changes 11 lat temu
BansheeSceneManager 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BansheeUtility 4101088f37 Massive refactor due to work on Renderer 11 lat temu
ExampleProject 17afc600a7 Massive Cm->Bs file rename 11 lat temu
MBansheeEditor ae856ed0f4 WIP UndoRedo group system 11 lat temu
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas 11 lat temu
SBansheeEditor 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
SBansheeEngine 17afc600a7 Massive Cm->Bs file rename 11 lat temu
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned 11 lat temu
BansheeEngine.sln 4101088f37 Massive refactor due to work on Renderer 11 lat temu
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 lat temu
Dependencies.txt c454e2d14f VS 2013 port stage 1 11 lat temu
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 lat temu
EditorWindowDock.txt 053df91815 Better modal window test case 11 lat temu
GameGUI.txt a0160383af More documentation 11 lat temu
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 11 lat temu
Inspector.txt 927fb6c3e5 More documentation 11 lat temu
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
Notes.txt 87c63a50e6 Added Occlusion queries 11 lat temu
Opts.txt 99f545b06f Added frame allocator 12 lat temu
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 lat temu
Polish.txt e39fac04e0 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git 11 lat temu
ProjectLibrary.txt 942eb008db EditorWidgetManager 11 lat temu
Renderer.txt 9218102124 MeshProxy -> MeshRenderData and other minor changes 11 lat temu
ResourceBundles.txt e51cbce52c Started work on scripting 12 lat temu
SpriteTexture.txt c58b45571a Added managed HString 12 lat temu
TODO.txt 87c63a50e6 Added Occlusion queries 11 lat temu
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode 11 lat temu
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly 11 lat temu
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 lat temu
UndoRedo.txt 88c83017de Started work on undo/redo system 12 lat temu