#3d #game-engine #engine #gamedev

Marko Pintera 970391f0a6 Started on GpuParam re-implementation 13 年 前
CamelotClient dfb8b81ded Removed remainining referenced to RenderSystemManager 13 年 前
CamelotD3D11RenderSystem 970391f0a6 Started on GpuParam re-implementation 13 年 前
CamelotD3D9Renderer 970391f0a6 Started on GpuParam re-implementation 13 年 前
CamelotFBXImporter 0b7ea14ec7 Removed unused methods from DX9 and GL render system 13 年 前
CamelotForwardRenderer 2f668d6cbe Added depth stencil state 13 年 前
CamelotFreeImgImporter b848d9aca2 Moved Intermediate data folders 13 年 前
CamelotGLRenderer afc811967c Modified window creation parameters so they're more intuitive 13 年 前
CamelotOISInput 47f4d31dda Fixed x64 issue with window handles 13 年 前
CamelotRenderer 970391f0a6 Started on GpuParam re-implementation 13 年 前
CamelotUtility 970391f0a6 Started on GpuParam re-implementation 13 年 前
CamelotRenderer.sln 6156f0c7a1 Added DX11 HardwareBufferManager & VertexDeclaration 13 年 前
Dependencies.txt d71ac4d2a8 OIS works 13 年 前
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 年 前