BearishSun 90a05366f1 Finished Vulkan hardware buffer implementation преди 9 години
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
Win32 a448b09b54 Implemented Vulkan swapBuffers method on render window преди 9 години
BsGLBuffer.h f2cf9d3387 WIP Vulkan buffers преди 9 години
BsGLCommandBuffer.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs преди 9 години
BsGLCommandBufferManager.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs преди 9 години
BsGLContext.h f5a83f2a98 More work on improving documentation for doxygen generation преди 10 години
BsGLEventQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future преди 9 години
BsGLFrameBufferObject.h aa06514ff9 Added support for texture arrays преди 9 години
BsGLGpuBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation преди 9 години
BsGLGpuParamBlockBuffer.h 588076b7cc Refactoring hardware buffer write/read API, in preparation for Vulkan HW buffer transfer implementation преди 9 години
BsGLHardwareBufferManager.h 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support преди 9 години
BsGLIndexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation преди 9 години
BsGLOcclusionQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future преди 9 години
BsGLPixelBuffer.h e2fcd6419d Cleaning up render API преди 9 години
BsGLPixelFormat.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL преди 9 години
BsGLPrerequisites.h c6e8badad9 (WIP) Adding command buffer support to OpenGL преди 9 години
BsGLQueryManager.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future преди 9 години
BsGLRenderAPI.h b267abf39a Vulkan render API swapBuffers() method hooked up преди 9 години
BsGLRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings преди 10 години
BsGLRenderTexture.h a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap преди 9 години
BsGLRenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsGLSupport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsGLTexture.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater преди 9 години
BsGLTextureManager.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater преди 9 години
BsGLTimerQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future преди 9 години
BsGLUtil.h f5a83f2a98 More work on improving documentation for doxygen generation преди 10 години
BsGLVertexArrayObjectManager.h c6e8badad9 (WIP) Adding command buffer support to OpenGL преди 9 години
BsGLVertexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation преди 9 години