BearishSun 90a05366f1 Finished Vulkan hardware buffer implementation há 9 anos atrás
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
Win32 a448b09b54 Implemented Vulkan swapBuffers method on render window há 9 anos atrás
BsGLBuffer.h f2cf9d3387 WIP Vulkan buffers há 9 anos atrás
BsGLCommandBuffer.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs há 9 anos atrás
BsGLCommandBufferManager.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs há 9 anos atrás
BsGLContext.h f5a83f2a98 More work on improving documentation for doxygen generation há 10 anos atrás
BsGLEventQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future há 9 anos atrás
BsGLFrameBufferObject.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsGLGpuBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation há 9 anos atrás
BsGLGpuParamBlockBuffer.h 588076b7cc Refactoring hardware buffer write/read API, in preparation for Vulkan HW buffer transfer implementation há 9 anos atrás
BsGLHardwareBufferManager.h 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support há 9 anos atrás
BsGLIndexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation há 9 anos atrás
BsGLOcclusionQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future há 9 anos atrás
BsGLPixelBuffer.h e2fcd6419d Cleaning up render API há 9 anos atrás
BsGLPixelFormat.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGLPrerequisites.h c6e8badad9 (WIP) Adding command buffer support to OpenGL há 9 anos atrás
BsGLQueryManager.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future há 9 anos atrás
BsGLRenderAPI.h b267abf39a Vulkan render API swapBuffers() method hooked up há 9 anos atrás
BsGLRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings há 10 anos atrás
BsGLRenderTexture.h a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap há 9 anos atrás
BsGLRenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsGLSupport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsGLTexture.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater há 9 anos atrás
BsGLTextureManager.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater há 9 anos atrás
BsGLTimerQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future há 9 anos atrás
BsGLUtil.h f5a83f2a98 More work on improving documentation for doxygen generation há 10 anos atrás
BsGLVertexArrayObjectManager.h c6e8badad9 (WIP) Adding command buffer support to OpenGL há 9 anos atrás
BsGLVertexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation há 9 anos atrás