BearishSun 9ac01d6431 Making C++ framework startup simpler %!s(int64=9) %!d(string=hai) anos
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BansheeCore 9ac01d6431 Making C++ framework startup simpler %!s(int64=9) %!d(string=hai) anos
BansheeD3D11RenderAPI 7f501a8e77 Added an explicit flag to preserve render target contents on load, to improve performance when this is not required (most of the time) %!s(int64=9) %!d(string=hai) anos
BansheeEditor b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging %!s(int64=9) %!d(string=hai) anos
BansheeEngine 9ac01d6431 Making C++ framework startup simpler %!s(int64=9) %!d(string=hai) anos
BansheeFBXImporter b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
BansheeFMOD 234e7e004e Added skeleton for Vulkan render API %!s(int64=9) %!d(string=hai) anos
BansheeFontImporter 7206fcc52f Added descriptor structs for texture resource creation, so it is neater %!s(int64=9) %!d(string=hai) anos
BansheeFreeImgImporter b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
BansheeGLRenderAPI 7f501a8e77 Added an explicit flag to preserve render target contents on load, to improve performance when this is not required (most of the time) %!s(int64=9) %!d(string=hai) anos
BansheeMono 8de834e01c Animation playback during edit mode for preview purposes (WIP) %!s(int64=9) %!d(string=hai) anos
BansheeOISInput 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX %!s(int64=9) %!d(string=hai) anos
BansheeOpenAudio cde0fbf269 Fixing documentation errors %!s(int64=9) %!d(string=hai) anos
BansheePhysX 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default %!s(int64=9) %!d(string=hai) anos
BansheeSL 4dd970002c Generate lexer/parser files on CMake config on Windows %!s(int64=9) %!d(string=hai) anos
BansheeUtility e5a6ea1b7f Ignoring BsFrameworkConfig from git since it's an autogenerated file %!s(int64=9) %!d(string=hai) anos
BansheeVulkanRenderAPI 7f501a8e77 Added an explicit flag to preserve render target contents on load, to improve performance when this is not required (most of the time) %!s(int64=9) %!d(string=hai) anos
CMake b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
ExampleProject 5486740789 Vulkan index, vertex, gpu and gpu param block buffer implementations %!s(int64=9) %!d(string=hai) anos
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work %!s(int64=9) %!d(string=hai) anos
MBansheeEditor b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
MBansheeEngine b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
RenderBeast 7206fcc52f Added descriptor structs for texture resource creation, so it is neater %!s(int64=9) %!d(string=hai) anos
SBansheeEditor b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
SBansheeEngine b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
CMakeLists.txt b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos