#3d #game-engine #engine #gamedev

Marko Pintera 9b005cea53 D3D9 render system ported to x64 13 年 前
CamelotClient 655f82b5a4 Removing unused stuff from GpuPrograms 13 年 前
CamelotD3D9Renderer 9b005cea53 D3D9 render system ported to x64 13 年 前
CamelotFBXImporter 9d0b41f349 More work on multithreading. Actually managed to reach the main loop now. 13 年 前
CamelotForwardRenderer 636cca60e3 Both DX and GL versions load up and work fine even with multithreading 13 年 前
CamelotFreeImgImporter 9d0b41f349 More work on multithreading. Actually managed to reach the main loop now. 13 年 前
CamelotGLRenderer c138b62b72 GLRenderSystem ported to x64 13 年 前
CamelotOISInput dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically 13 年 前
CamelotRenderer c138b62b72 GLRenderSystem ported to x64 13 年 前
CamelotUtility c138b62b72 GLRenderSystem ported to x64 13 年 前
CamelotRenderer.sln 9b005cea53 D3D9 render system ported to x64 13 年 前
Dependencies.txt d71ac4d2a8 OIS works 13 年 前
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 年 前