BsScriptGUIListBoxField.cpp 6.9 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/GUI/BsScriptGUIListBoxField.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoClass.h"
  6. #include "BsMonoManager.h"
  7. #include "BsMonoMethod.h"
  8. #include "BsMonoUtil.h"
  9. #include "GUI/BsGUIListBoxField.h"
  10. #include "GUI/BsGUIOptions.h"
  11. #include "GUI/BsGUIContent.h"
  12. #include <climits>
  13. #include "Generated/BsScriptHString.generated.h"
  14. #include "Generated/BsScriptGUIContent.generated.h"
  15. using namespace std::placeholders;
  16. namespace bs
  17. {
  18. ScriptGUIListBoxField::OnSelectionChangedThunkDef ScriptGUIListBoxField::onSelectionChangedThunk;
  19. ScriptGUIListBoxField::ScriptGUIListBoxField(MonoObject* instance, GUIListBoxField* listBoxField)
  20. :TScriptGUIElement(instance, listBoxField)
  21. {
  22. }
  23. void ScriptGUIListBoxField::initRuntimeData()
  24. {
  25. metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUIListBoxField::internal_createInstance);
  26. metaData.scriptClass->addInternalCall("Internal_SetElements", (void*)&ScriptGUIListBoxField::internal_setElements);
  27. metaData.scriptClass->addInternalCall("Internal_GetValue", (void*)&ScriptGUIListBoxField::internal_getValue);
  28. metaData.scriptClass->addInternalCall("Internal_SetValue", (void*)&ScriptGUIListBoxField::internal_setValue);
  29. metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUIListBoxField::internal_setTint);
  30. metaData.scriptClass->addInternalCall("Internal_SelectElement", (void*)&ScriptGUIListBoxField::internal_selectElement);
  31. metaData.scriptClass->addInternalCall("Internal_DeselectElement", (void*)&ScriptGUIListBoxField::internal_deselectElement);
  32. metaData.scriptClass->addInternalCall("Internal_GetElementStates", (void*)&ScriptGUIListBoxField::internal_getElementStates);
  33. metaData.scriptClass->addInternalCall("Internal_SetElementStates", (void*)&ScriptGUIListBoxField::internal_setElementStates);
  34. onSelectionChangedThunk = (OnSelectionChangedThunkDef)metaData.scriptClass->getMethod("DoOnSelectionChanged", 1)->getThunk();
  35. }
  36. void ScriptGUIListBoxField::internal_createInstance(MonoObject* instance, MonoArray* elements, bool multiselect,
  37. __GUIContentInterop* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle)
  38. {
  39. GUIOptions options;
  40. ScriptArray scriptArray(guiOptions);
  41. UINT32 arrayLen = scriptArray.size();
  42. for (UINT32 i = 0; i < arrayLen; i++)
  43. options.addOption(scriptArray.get<GUIOption>(i));
  44. String styleName = MonoUtil::monoToString(style);
  45. ScriptArray elementsArray(elements);
  46. UINT32 elementsArrayLen = elementsArray.size();
  47. Vector<HString> nativeElements;
  48. for (UINT32 i = 0; i < elementsArrayLen; i++)
  49. {
  50. MonoObject* stringManaged = elementsArray.get<MonoObject*>(i);
  51. if (stringManaged == nullptr)
  52. nativeElements.push_back(HString::dummy());
  53. else
  54. {
  55. ScriptHString* textScript = ScriptHString::toNative(stringManaged);
  56. nativeElements.push_back(*textScript->getInternal());
  57. }
  58. }
  59. GUIListBoxField* guiField = nullptr;
  60. if (withTitle)
  61. {
  62. GUIContent nativeContent = ScriptGUIContent::fromInterop(*title);
  63. guiField = GUIListBoxField::create(nativeElements, multiselect, nativeContent, titleWidth, options, styleName);
  64. }
  65. else
  66. {
  67. guiField = GUIListBoxField::create(nativeElements, multiselect, options, styleName);
  68. }
  69. auto nativeInstance = new (bs_alloc<ScriptGUIListBoxField>()) ScriptGUIListBoxField(instance, guiField);
  70. guiField->onSelectionChanged.connect(std::bind(&ScriptGUIListBoxField::onSelectionChanged, nativeInstance, _1));
  71. }
  72. UINT32 ScriptGUIListBoxField::internal_getValue(ScriptGUIListBoxField* nativeInstance)
  73. {
  74. GUIListBoxField* field = static_cast<GUIListBoxField*>(nativeInstance->getGUIElement());
  75. const Vector<bool>& states = field->getElementStates();
  76. for (UINT32 i = 0; i < (UINT32)states.size(); i++)
  77. {
  78. if (states[i])
  79. return i;
  80. }
  81. return UINT_MAX;
  82. }
  83. void ScriptGUIListBoxField::internal_setValue(ScriptGUIListBoxField* nativeInstance, UINT32 index)
  84. {
  85. GUIListBoxField* field = static_cast<GUIListBoxField*>(nativeInstance->getGUIElement());
  86. Vector<bool> states = field->getElementStates();
  87. UINT32 numElements = (UINT32)states.size();
  88. if (index >= numElements)
  89. return;
  90. std::fill(states.begin(), states.end(), false);
  91. states[index] = true;
  92. field->setElementStates(states);
  93. }
  94. void ScriptGUIListBoxField::internal_setElements(ScriptGUIListBoxField* nativeInstance, MonoArray* elements)
  95. {
  96. ScriptArray elementsArray(elements);
  97. UINT32 elementsArrayLen = elementsArray.size();
  98. Vector<HString> nativeElements;
  99. for (UINT32 i = 0; i < elementsArrayLen; i++)
  100. {
  101. MonoObject* stringManaged = elementsArray.get<MonoObject*>(i);
  102. if (stringManaged == nullptr)
  103. nativeElements.push_back(HString::dummy());
  104. else
  105. {
  106. ScriptHString* textScript = ScriptHString::toNative(stringManaged);
  107. nativeElements.push_back(*textScript->getInternal());
  108. }
  109. }
  110. GUIListBoxField* field = static_cast<GUIListBoxField*>(nativeInstance->getGUIElement());
  111. field->setElements(nativeElements);
  112. }
  113. void ScriptGUIListBoxField::internal_selectElement(ScriptGUIListBoxField* nativeInstance, int idx)
  114. {
  115. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  116. listBox->selectElement(idx);
  117. }
  118. void ScriptGUIListBoxField::internal_deselectElement(ScriptGUIListBoxField* nativeInstance, int idx)
  119. {
  120. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  121. listBox->deselectElement(idx);
  122. }
  123. MonoArray* ScriptGUIListBoxField::internal_getElementStates(ScriptGUIListBoxField* nativeInstance)
  124. {
  125. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  126. const Vector<bool>& states = listBox->getElementStates();
  127. UINT32 numElements = (UINT32)states.size();
  128. ScriptArray outStates = ScriptArray::create<bool>(numElements);
  129. for (UINT32 i = 0; i < numElements; i++)
  130. outStates.set(i, (bool)states[i]);
  131. return outStates.getInternal();
  132. }
  133. void ScriptGUIListBoxField::internal_setElementStates(ScriptGUIListBoxField* nativeInstance, MonoArray* monoStates)
  134. {
  135. if (monoStates == nullptr)
  136. return;
  137. ScriptArray inStates(monoStates);
  138. UINT32 numElements = inStates.size();
  139. Vector<bool> states(numElements);
  140. for (UINT32 i = 0; i < numElements; i++)
  141. states[i] = inStates.get<bool>(i);
  142. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  143. listBox->setElementStates(states);
  144. }
  145. void ScriptGUIListBoxField::internal_setTint(ScriptGUIListBoxField* nativeInstance, Color* color)
  146. {
  147. GUIListBoxField* field = (GUIListBoxField*)nativeInstance->getGUIElement();
  148. field->setTint(*color);
  149. }
  150. void ScriptGUIListBoxField::onSelectionChanged(UINT32 newIndex)
  151. {
  152. MonoUtil::invokeThunk(onSelectionChangedThunk, getManagedInstance(), newIndex);
  153. }
  154. }