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BsScriptGUIColorField.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 years ago |
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BsScriptGUIColorField.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptGUIEnumField.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 years ago |
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BsScriptGUIEnumField.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptGUIFloatField.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 years ago |
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BsScriptGUIFloatField.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptGUIGameObjectField.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 years ago |
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BsScriptGUIGameObjectField.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptGUIIntField.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 years ago |
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BsScriptGUIIntField.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptGUIListBoxField.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 years ago |
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BsScriptGUIListBoxField.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptGUIResourceField.cpp
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8ab791f7f0
Refactor: GUITextureField now accepts both sprite and normal texture
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6 years ago |
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BsScriptGUIResourceField.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptGUISceneTreeView.cpp
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ec9bc3160e
Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view
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6 years ago |
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BsScriptGUISceneTreeView.h
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ec9bc3160e
Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view
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6 years ago |
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BsScriptGUISliderField.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 years ago |
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BsScriptGUISliderField.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptGUITextField.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 years ago |
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BsScriptGUITextField.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptGUITextureField.cpp
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c45cd7247f
Build: Updated 'bsf' version
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6 years ago |
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BsScriptGUITextureField.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |
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BsScriptGUIToggleField.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 years ago |
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BsScriptGUIToggleField.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 years ago |