BearishSun a9cc8f15fb Neater IndexBuffer creation 9 tahun lalu
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 tahun lalu
BsAnimation.h 9a6ee5a831 Root motion import implemented 9 tahun lalu
BsAnimationClip.h 9a6ee5a831 Root motion import implemented 9 tahun lalu
BsAnimationClipRTTI.h ab1fe95dc9 Added root motion property to animation clip and mesh import options 9 tahun lalu
BsAnimationCurve.h 362e8f530a Updated docs 9 tahun lalu
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 tahun lalu
BsAnimationManager.h f6514d571d Fixed a concurrency issue with the animation thread 9 tahun lalu
BsAnimationUtility.h e660d4fe4f Offset all animation clips to start at time 0 on import 9 tahun lalu
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 tahun lalu
BsAudioClip.h a774a03552 AnimationClip foundation 9 tahun lalu
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 tahun lalu
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 tahun lalu
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 tahun lalu
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 tahun lalu
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 tahun lalu
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 tahun lalu
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 tahun lalu
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsCAudioListener.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 tahun lalu
BsCAudioSource.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 tahun lalu
BsCBoxCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 9 tahun lalu
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 tahun lalu
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 tahun lalu
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 tahun lalu
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 tahun lalu
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 tahun lalu
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 tahun lalu
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 9 tahun lalu
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 9 tahun lalu
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCRigidbody.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 tahun lalu
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 9 tahun lalu
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 tahun lalu
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCamera.h 9d73cc1da2 Various tweaks to the previous merge 9 tahun lalu
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsCharacterController.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 tahun lalu
BsCommandBuffer.h 50b2daaa81 Added an separate object that encapsulates entire pipeline states to Render API, to more easily match up with Vulkan internals 9 tahun lalu
BsCommandBufferManager.h 2efdfb1800 Updating docs 9 tahun lalu
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 tahun lalu
BsCommonTypes.h 046cd0b6a2 Neater GpuBuffer creation 9 tahun lalu
BsComponent.h 10e057da7b Prefab fixes: 9 tahun lalu
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 tahun lalu
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 tahun lalu
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 9 tahun lalu
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 tahun lalu
BsCoreObjectManager.h 712739f2c2 Fixing an issue where core thead sync would sometimes not finish on destroyed objects, leaking objects and memory 9 tahun lalu
BsCorePrerequisites.h 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 tahun lalu
BsCoreRenderer.h 76dee9fbf8 Morph shape animation (WIP) 9 tahun lalu
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 tahun lalu
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 tahun lalu
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 tahun lalu
BsD6Joint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 9 tahun lalu
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 tahun lalu
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 tahun lalu
BsDrawOps.h 91df70cddf More work on manuals 9 tahun lalu
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 tahun lalu
BsFJoint.h 916f246010 Joint fixes: 9 tahun lalu
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 tahun lalu
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 tahun lalu
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 9 tahun lalu
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 tahun lalu
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 tahun lalu
BsGpuBuffer.h ba7860bb93 Neater VertexBuffer creation 9 tahun lalu
BsGpuBufferView.h 046cd0b6a2 Neater GpuBuffer creation 9 tahun lalu
BsGpuParam.h 4a45674df4 Selection overlay is now properly animated 9 tahun lalu
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsGpuParamDesc.h 474d810214 Extended GPU params with a "set" field to match the Vulkan descriptor format better 9 tahun lalu
BsGpuParams.h 18a41f669d GpuParams now uses a factory class for creation, so that RenderAPI implementations can create their own GpuParams implementations 9 tahun lalu
BsGpuParamsSet.h 7813bf7431 Refactored GPU parameter so they are all part of a combined object, to more closely match Vulkan/DX12 resource descriptor design 9 tahun lalu
BsGpuPipelineState.h f574633f78 DirectX 11 now uses combined pipeline states instead of individually setting per-stage states and programs. This way the system more closely matches modern API's like Vulkan. 9 tahun lalu
BsGpuProgram.h 7813bf7431 Refactored GPU parameter so they are all part of a combined object, to more closely match Vulkan/DX12 resource descriptor design 9 tahun lalu
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 tahun lalu
BsHardwareBuffer.h e2fcd6419d Cleaning up render API 9 tahun lalu
BsHardwareBufferManager.h a9cc8f15fb Neater IndexBuffer creation 9 tahun lalu
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 tahun lalu
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 tahun lalu
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsImporter.h a941a6309b Project library no longer reports inactive resource meta-data as if they were active 9 tahun lalu
BsIndexBuffer.h a9cc8f15fb Neater IndexBuffer creation 9 tahun lalu
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 tahun lalu
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 tahun lalu
BsJoint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsMaterial.h 362e8f530a Updated docs 9 tahun lalu
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified 9 tahun lalu
BsMaterialParams.h 362e8f530a Updated docs 9 tahun lalu
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor 9 tahun lalu
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 tahun lalu
BsMesh.h 76dee9fbf8 Morph shape animation (WIP) 9 tahun lalu
BsMeshBase.h 1eb3a2f6f3 Resource hot-swap for animation clips 9 tahun lalu
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 tahun lalu
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 tahun lalu
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 tahun lalu
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsMeshImportOptions.h ab1fe95dc9 Added root motion property to animation clip and mesh import options 9 tahun lalu
BsMeshImportOptionsRTTI.h ab1fe95dc9 Added root motion property to animation clip and mesh import options 9 tahun lalu
BsMeshManager.h 92aca46056 Added morph shapes to Mesh 9 tahun lalu
BsMeshRTTI.h 92aca46056 Added morph shapes to Mesh 9 tahun lalu
BsMeshUtility.h a69052d9c5 Morph shape evaluation 9 tahun lalu
BsMorphShapes.h b89005a830 Added morph shape curve evaluation 9 tahun lalu
BsMorphShapesRTTI.h b89005a830 Added morph shape curve evaluation 9 tahun lalu
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 tahun lalu
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsParamBlocks.h 7813bf7431 Refactored GPU parameter so they are all part of a combined object, to more closely match Vulkan/DX12 resource descriptor design 9 tahun lalu
BsPass.h f574633f78 DirectX 11 now uses combined pipeline states instead of individually setting per-stage states and programs. This way the system more closely matches modern API's like Vulkan. 9 tahun lalu
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 tahun lalu
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 9 tahun lalu
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 9 tahun lalu
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsPixelData.h 9d73cc1da2 Various tweaks to the previous merge 9 tahun lalu
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 tahun lalu
BsPixelUtil.h 9d73cc1da2 Various tweaks to the previous merge 9 tahun lalu
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 9 tahun lalu
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 tahun lalu
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 tahun lalu
BsPrefabDiff.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 tahun lalu
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 tahun lalu
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 tahun lalu
BsProfilerGPU.h 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) 9 tahun lalu
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 tahun lalu
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 tahun lalu
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 9 tahun lalu
BsRenderAPI.h 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) 9 tahun lalu
BsRenderAPICapabilities.h 9555982752 Fixing OpenGL texture and image binding 9 tahun lalu
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 tahun lalu
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsRenderStateManager.h 50b2daaa81 Added an separate object that encapsulates entire pipeline states to Render API, to more easily match up with Vulkan internals 9 tahun lalu
BsRenderStats.h 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) 9 tahun lalu
BsRenderTarget.h 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 tahun lalu
BsRenderTexture.h 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 tahun lalu
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 tahun lalu
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 tahun lalu
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsRendererMeshData.h a69052d9c5 Morph shape evaluation 9 tahun lalu
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 tahun lalu
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 tahun lalu
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 tahun lalu
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 tahun lalu
BsResources.h 584feaa51c Added play on start for audio sources 9 tahun lalu
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 tahun lalu
BsSamplerState.h 58d28d8ffb Fix missing include 9 tahun lalu
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 9 tahun lalu
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsSceneObject.h 90a42af3f4 Fixing a crash due to SceneObject restore operation (objects were instantiated before their IDs were restored) 9 tahun lalu
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 tahun lalu
BsShader.h 12cb86711c Updating docs to reflect the render API changes 9 tahun lalu
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 9 tahun lalu
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 9 tahun lalu
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 tahun lalu
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsSkeleton.h 2a084db072 Users can now manually manipulate animated skeleton bones through scene object transforms 9 tahun lalu
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 tahun lalu
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 tahun lalu
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 tahun lalu
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 tahun lalu
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 tahun lalu
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 tahun lalu
BsTechniqueRTTI.h e4637da406 Added tags to material techniques 9 tahun lalu
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 9 tahun lalu
BsTexture.h e2fcd6419d Cleaning up render API 9 tahun lalu
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsTextureManager.h 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 tahun lalu
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 9 tahun lalu
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 9 tahun lalu
BsVertexBuffer.h ba7860bb93 Neater VertexBuffer creation 9 tahun lalu
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 tahun lalu
BsVertexDataDesc.h eb5d33c976 Post processing: 9 tahun lalu
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 tahun lalu
BsVertexDeclaration.h a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 tahun lalu
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 tahun lalu
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 9 tahun lalu
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 tahun lalu
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu