BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth hace 9 años
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Include 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX hace 9 años
Source a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth hace 9 años
CMakeLists.txt 20da94c930 Fix path inconsistency hace 9 años
CMakeSources.cmake deab7206d5 Added generic GPU buffer support to DX11 and OpenGL hace 9 años