CmRenderer.cpp 240 B

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  1. #include "CmRenderer.h"
  2. namespace CamelotFramework
  3. {
  4. void Renderer::addRenderCallback(const Viewport* viewport, std::function<void(const Viewport*, RenderQueue&)> callback)
  5. {
  6. mRenderCallbacks[viewport].push_back(callback);
  7. }
  8. }