CmResources.cpp 10 KB

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  1. #include "CmResources.h"
  2. #include "CmResource.h"
  3. #include "CmResourceManifest.h"
  4. #include "CmException.h"
  5. #include "CmFileSerializer.h"
  6. #include "CmFileSystem.h"
  7. #include "CmUUID.h"
  8. #include "CmPath.h"
  9. #include "CmDebug.h"
  10. namespace CamelotFramework
  11. {
  12. bool Resources::ResourceRequestHandler::canHandleRequest(const WorkQueue::Request* req, const WorkQueue* srcQ)
  13. {
  14. return true;
  15. }
  16. WorkQueue::Response* Resources::ResourceRequestHandler::handleRequest(WorkQueue::Request* req, const WorkQueue* srcQ)
  17. {
  18. ResourceLoadRequestPtr resRequest = boost::any_cast<ResourceLoadRequestPtr>(req->getData());
  19. ResourceLoadResponsePtr resResponse = cm_shared_ptr<Resources::ResourceLoadResponse, ScratchAlloc>();
  20. resResponse->rawResource = gResources().loadFromDiskAndDeserialize(resRequest->filePath);
  21. return cm_new<WorkQueue::Response, ScratchAlloc>(req, true, resResponse);
  22. }
  23. bool Resources::ResourceResponseHandler::canHandleResponse(const WorkQueue::Response* res, const WorkQueue* srcQ)
  24. {
  25. return true;
  26. }
  27. void Resources::ResourceResponseHandler::handleResponse(const WorkQueue::Response* res, const WorkQueue* srcQ)
  28. {
  29. ResourceLoadRequestPtr resRequest = boost::any_cast<ResourceLoadRequestPtr>(res->getRequest()->getData());
  30. if(res->getRequest()->getAborted())
  31. return;
  32. gResources().notifyResourceLoadingFinished(resRequest->resource);
  33. if(res->succeeded())
  34. {
  35. ResourceLoadResponsePtr resResponse = boost::any_cast<ResourceLoadResponsePtr>(res->getData());
  36. // This should be thread safe without any sync primitives, if other threads read a few cycles out of date value
  37. // and think this resource isn't created when it really is, it hardly makes any difference
  38. resRequest->resource._setHandleData(resResponse->rawResource, resRequest->resource.getUUID());
  39. gResources().notifyNewResourceLoaded(resRequest->resource);
  40. }
  41. else
  42. {
  43. gDebug().logWarning("Resource load request failed.");
  44. }
  45. }
  46. Resources::Resources()
  47. :mRequestHandler(nullptr), mResponseHandler(nullptr), mWorkQueue(nullptr)
  48. {
  49. mDefaultResourceManifest = ResourceManifest::create("Default");
  50. mResourceManifests.push_back(mDefaultResourceManifest);
  51. mWorkQueue = cm_new<WorkQueue>();
  52. mWorkQueueChannel = mWorkQueue->getChannel("Resources");
  53. mRequestHandler = cm_new<ResourceRequestHandler>();
  54. mResponseHandler = cm_new<ResourceResponseHandler>();
  55. mWorkQueue->addRequestHandler(mWorkQueueChannel, mRequestHandler);
  56. mWorkQueue->addResponseHandler(mWorkQueueChannel, mResponseHandler);
  57. // TODO Low priority - I might want to make this more global so other classes can use it
  58. #if CM_THREAD_SUPPORT
  59. mWorkQueue->setWorkerThreadCount(CM_THREAD_HARDWARE_CONCURRENCY);
  60. #endif
  61. mWorkQueue->startup();
  62. }
  63. Resources::~Resources()
  64. {
  65. if(mWorkQueue)
  66. {
  67. if(mRequestHandler != nullptr)
  68. mWorkQueue->removeRequestHandler(mWorkQueueChannel, mRequestHandler);
  69. if(mResponseHandler != nullptr)
  70. mWorkQueue->removeResponseHandler(mWorkQueueChannel, mResponseHandler);
  71. mWorkQueue->shutdown();
  72. cm_delete(mWorkQueue);
  73. }
  74. if(mRequestHandler != nullptr)
  75. cm_delete(mRequestHandler);
  76. if(mResponseHandler != nullptr)
  77. cm_delete(mResponseHandler);
  78. }
  79. HResource Resources::load(const WString& filePath)
  80. {
  81. return loadInternal(filePath, true);
  82. }
  83. HResource Resources::loadAsync(const WString& filePath)
  84. {
  85. return loadInternal(filePath, false);
  86. }
  87. HResource Resources::loadFromUUID(const String& uuid)
  88. {
  89. WString filePath;
  90. bool foundPath = false;
  91. // Default manifest is at 0th index but all other take priority since Default manifest could
  92. // contain obsolete data.
  93. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  94. {
  95. if((*iter)->uuidToFilePath(uuid, filePath))
  96. {
  97. foundPath = true;
  98. break;
  99. }
  100. }
  101. if(!foundPath)
  102. {
  103. gDebug().logWarning("Cannot load resource. Resource with UUID '" + uuid + "' doesn't exist.");
  104. return HResource();
  105. }
  106. return load(filePath);
  107. }
  108. HResource Resources::loadFromUUIDAsync(const String& uuid)
  109. {
  110. WString filePath;
  111. bool foundPath = false;
  112. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  113. {
  114. if((*iter)->uuidToFilePath(uuid, filePath))
  115. {
  116. foundPath = true;
  117. break;
  118. }
  119. }
  120. if(!foundPath)
  121. {
  122. gDebug().logWarning("Cannot load resource. Resource with UUID '" + uuid + "' doesn't exist.");
  123. return HResource();
  124. }
  125. return loadAsync(filePath);
  126. }
  127. HResource Resources::loadInternal(const WString& filePath, bool synchronous)
  128. {
  129. String uuid;
  130. bool foundUUID = false;
  131. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  132. {
  133. if((*iter)->filePathToUUID(filePath, uuid))
  134. {
  135. foundUUID = true;
  136. break;
  137. }
  138. }
  139. if(!foundUUID)
  140. uuid = UUIDGenerator::generateRandom();
  141. {
  142. CM_LOCK_MUTEX(mLoadedResourceMutex);
  143. auto iterFind = mLoadedResources.find(uuid);
  144. if(iterFind != mLoadedResources.end()) // Resource is already loaded
  145. {
  146. return iterFind->second;
  147. }
  148. }
  149. bool resourceLoadingInProgress = false;
  150. HResource existingResource;
  151. {
  152. CM_LOCK_MUTEX(mInProgressResourcesMutex);
  153. auto iterFind2 = mInProgressResources.find(uuid);
  154. if(iterFind2 != mInProgressResources.end())
  155. {
  156. existingResource = iterFind2->second.resource;
  157. resourceLoadingInProgress = true;
  158. }
  159. }
  160. if(resourceLoadingInProgress) // We're already loading this resource
  161. {
  162. if(!synchronous)
  163. return existingResource;
  164. else
  165. {
  166. // Previously being loaded as async but now we want it synced, so we wait
  167. existingResource.synchronize();
  168. return existingResource;
  169. }
  170. }
  171. if(!FileSystem::isFile(filePath))
  172. {
  173. gDebug().logWarning("Specified file: " + toString(filePath) + " doesn't exist.");
  174. return HResource();
  175. }
  176. HResource newResource(uuid);
  177. ResourceLoadRequestPtr resRequest = cm_shared_ptr<Resources::ResourceLoadRequest, ScratchAlloc>();
  178. resRequest->filePath = filePath;
  179. resRequest->resource = newResource;
  180. WorkQueue::RequestID requestId = mWorkQueue->peekNextFreeRequestId();
  181. ResourceAsyncOp newAsyncOp;
  182. newAsyncOp.resource = newResource;
  183. newAsyncOp.requestID = requestId;
  184. {
  185. CM_LOCK_MUTEX(mInProgressResourcesMutex);
  186. mInProgressResources[uuid] = newAsyncOp;
  187. }
  188. mWorkQueue->addRequest(mWorkQueueChannel, resRequest, 0, synchronous);
  189. return newResource;
  190. }
  191. ResourcePtr Resources::loadFromDiskAndDeserialize(const WString& filePath)
  192. {
  193. FileSerializer fs;
  194. std::shared_ptr<IReflectable> loadedData = fs.decode(filePath);
  195. if(loadedData == nullptr)
  196. CM_EXCEPT(InternalErrorException, "Unable to load resource.");
  197. if(!loadedData->isDerivedFrom(Resource::getRTTIStatic()))
  198. CM_EXCEPT(InternalErrorException, "Loaded class doesn't derive from Resource.");
  199. ResourcePtr resource = std::static_pointer_cast<Resource>(loadedData);
  200. return resource;
  201. }
  202. void Resources::unload(HResource resource)
  203. {
  204. if(!resource.isLoaded()) // If it's still loading wait until that finishes
  205. resource.synchronize();
  206. resource->destroy();
  207. {
  208. CM_LOCK_MUTEX(mLoadedResourceMutex);
  209. mLoadedResources.erase(resource.getUUID());
  210. }
  211. }
  212. void Resources::unloadAllUnused()
  213. {
  214. Vector<HResource>::type resourcesToUnload;
  215. {
  216. CM_LOCK_MUTEX(mLoadedResourceMutex);
  217. for(auto iter = mLoadedResources.begin(); iter != mLoadedResources.end(); ++iter)
  218. {
  219. if(iter->second.getInternalPtr().unique()) // We just have this one reference, meaning nothing is using this resource
  220. resourcesToUnload.push_back(iter->second);
  221. }
  222. }
  223. for(auto iter = resourcesToUnload.begin(); iter != resourcesToUnload.end(); ++iter)
  224. {
  225. unload(*iter);
  226. }
  227. }
  228. void Resources::save(HResource resource, const WString& filePath, bool overwrite)
  229. {
  230. if(!resource.isLoaded())
  231. resource.synchronize();
  232. bool fileExists = FileSystem::isFile(filePath);
  233. if(fileExists)
  234. {
  235. if(overwrite)
  236. FileSystem::remove(filePath);
  237. else
  238. CM_EXCEPT(InvalidParametersException, "Another file exists at the specified location.");
  239. }
  240. mDefaultResourceManifest->registerResource(resource.getUUID(), filePath);
  241. FileSerializer fs;
  242. fs.encode(resource.get(), filePath);
  243. }
  244. void Resources::registerResourceManifest(const ResourceManifestPtr& manifest)
  245. {
  246. if(manifest->getName() == "Default")
  247. return;
  248. auto findIter = std::find(mResourceManifests.begin(), mResourceManifests.end(), manifest);
  249. if(findIter == mResourceManifests.end())
  250. mResourceManifests.push_back(manifest);
  251. else
  252. *findIter = manifest;
  253. }
  254. ResourceManifestPtr Resources::getResourceManifest(const String& name) const
  255. {
  256. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  257. {
  258. if(name == (*iter)->getName())
  259. return (*iter);
  260. }
  261. return nullptr;
  262. }
  263. HResource Resources::createResourceHandle(const ResourcePtr& obj)
  264. {
  265. String uuid = UUIDGenerator::generateRandom();
  266. HResource newHandle(obj, uuid);
  267. {
  268. CM_LOCK_MUTEX(mLoadedResourceMutex);
  269. mLoadedResources[uuid] = newHandle;
  270. }
  271. return newHandle;
  272. }
  273. bool Resources::getFilePathFromUUID(const String& uuid, WString& filePath) const
  274. {
  275. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  276. {
  277. if((*iter)->uuidToFilePath(uuid, filePath))
  278. return true;
  279. }
  280. return false;
  281. }
  282. bool Resources::getUUIDFromFilePath(const WString& path, String& uuid) const
  283. {
  284. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  285. {
  286. if((*iter)->filePathToUUID(path, uuid))
  287. return true;
  288. }
  289. return false;
  290. }
  291. void Resources::notifyResourceLoadingFinished(HResource& handle)
  292. {
  293. CM_LOCK_MUTEX(mInProgressResourcesMutex);
  294. mInProgressResources.erase(handle.getUUID());
  295. }
  296. void Resources::notifyNewResourceLoaded(HResource& handle)
  297. {
  298. CM_LOCK_MUTEX(mLoadedResourceMutex);
  299. mLoadedResources[handle.getUUID()] = handle;
  300. }
  301. CM_EXPORT Resources& gResources()
  302. {
  303. return Resources::instance();
  304. }
  305. }