Marko Pintera ae1eab371e Properly handle missing component types пре 11 година
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BsManagedComponent.h ae1eab371e Properly handle missing component types пре 11 година
BsManagedComponentRTTI.h ae1eab371e Properly handle missing component types пре 11 година
BsManagedResource.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsManagedResourceManager.h 35b5f1e6f3 Managed resource unloading works properly пре 11 година
BsManagedResourceMetaData.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management пре 11 година
BsManagedResourceMetaDataRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management пре 11 година
BsManagedResourceRTTI.h 7ed8cf65ee Properly clean up temporary data after deserialization пре 11 година
BsManagedSerializableArray.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step пре 11 година
BsManagedSerializableArrayRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsManagedSerializableDictionary.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step пре 11 година
BsManagedSerializableDictionaryRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsManagedSerializableField.h 54faddd74a Fixed a serialization issue that was causing different objects having identical IDs пре 11 година
BsManagedSerializableFieldRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsManagedSerializableList.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step пре 11 година
BsManagedSerializableListRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsManagedSerializableObject.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsManagedSerializableObjectData.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsManagedSerializableObjectDataRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsManagedSerializableObjectInfo.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step пре 11 година
BsManagedSerializableObjectInfoRTTI.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step пре 11 година
BsManagedSerializableObjectRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsScriptAssemblyManager.h ae1eab371e Properly handle missing component types пре 11 година
BsScriptAsyncOp.h d7d2e26f5e Added BlockUntilComplete to AsyncOp пре 11 година
BsScriptCameraHandler.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables пре 11 година
BsScriptColor.h d5d2171319 Added C# PixelData пре 11 година
BsScriptComponent.h ae1eab371e Properly handle missing component types пре 11 година
BsScriptCursor.h d5d2171319 Added C# PixelData пре 11 година
BsScriptDebug.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it пре 11 година
BsScriptEnginePrerequisites.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsScriptFont.h a4e65a67d8 Added a way to load resources from C# ProjectLibrary пре 11 година
BsScriptGUIArea.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I пре 11 година
BsScriptGUIButton.h 785f60e078 Script GUI elements now share a common base class пре 11 година
BsScriptGUIContent.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it пре 11 година
BsScriptGUIElement.h e3cab25c32 Array inspector buttons work пре 11 година
BsScriptGUIElementStateStyle.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" пре 11 година
BsScriptGUIElementStyle.h a4e65a67d8 Added a way to load resources from C# ProjectLibrary пре 11 година
BsScriptGUIFixedSpace.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way пре 11 година
BsScriptGUIFlexibleSpace.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way пре 11 година
BsScriptGUIInputBox.h 0714a6ad8d Components foldout render (kinda) пре 11 година
BsScriptGUILabel.h 785f60e078 Script GUI elements now share a common base class пре 11 година
BsScriptGUILayout.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way пре 11 година
BsScriptGUILayoutUtility.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I пре 11 година
BsScriptGUIListBox.h 785f60e078 Script GUI elements now share a common base class пре 11 година
BsScriptGUIPanel.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I пре 11 година
BsScriptGUIRenderTexture.h e9e4405246 Added C# GUIRenderTexture пре 11 година
BsScriptGUIScrollArea.h 785f60e078 Script GUI elements now share a common base class пре 11 година
BsScriptGUITexture.h b1e42e1c76 GUIRenderTexture now uses a non-transparent shader пре 11 година
BsScriptGUIToggle.h 785f60e078 Script GUI elements now share a common base class пре 11 година
BsScriptGUIToggleGroup.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it пре 11 година
BsScriptGameObject.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsScriptGameObjectManager.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsScriptHString.h eb609f487a When blocking for resource load optionally wait for dependencies too пре 11 година
BsScriptInput.h ad79f66da3 Scene view refactor (moving it to C#) пре 11 година
BsScriptInputConfiguration.h 474830fefa C# input and virtual input work пре 11 година
BsScriptMacros.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" пре 11 година
BsScriptManagedResource.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsScriptObject.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsScriptObjectImpl.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I пре 11 година
BsScriptObjectManager.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsScriptPixelData.h 25aca52bc3 Added C# Texture and implemented Texture2D пре 11 година
BsScriptPixelUtility.h 2ee57f4357 Added C# PixelUtility пре 11 година
BsScriptRenderTarget.h 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener пре 11 година
BsScriptRenderTexture.h 93e2eff9b6 Added C# RenderTarget пре 11 година
BsScriptRenderTexture2D.h 93e2eff9b6 Added C# RenderTarget пре 11 година
BsScriptResource.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsScriptResourceManager.h 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsScriptSceneObject.h d61a7ecffd A lot more work on C# scene window пре 11 година
BsScriptSerializableArray.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it пре 11 година
BsScriptSerializableDictionary.h 698ae1d284 Added remaining missing Inspectable and Serializable types пре 11 година
BsScriptSerializableField.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it пре 11 година
BsScriptSerializableList.h 698ae1d284 Added remaining missing Inspectable and Serializable types пре 11 година
BsScriptSerializableObject.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it пре 11 година
BsScriptSerializableProperty.h 698ae1d284 Added remaining missing Inspectable and Serializable types пре 11 година
BsScriptSpriteTexture.h 9f993f134b Gizmo icon rendering works пре 11 година
BsScriptStringTable.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsScriptTexture.h 25aca52bc3 Added C# Texture and implemented Texture2D пре 11 година
BsScriptTexture2D.h 93e2eff9b6 Added C# RenderTarget пре 11 година
BsScriptTexture3D.h e29349d061 Added C# Texture3D and TextureCube пре 11 година
BsScriptTextureCube.h e29349d061 Added C# Texture3D and TextureCube пре 11 година
BsScriptTime.h e8d30fcee1 C# Time and SceneCamera пре 11 година
BsScriptVector2I.h 474830fefa C# input and virtual input work пре 11 година
BsScriptVirtualButton.h 474830fefa C# input and virtual input work пре 11 година
BsScriptVirtualInput.h 474830fefa C# input and virtual input work пре 11 година