BearishSun b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
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BansheeCore b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
BansheeD3D11RenderAPI b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
BansheeEditor b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging il y a 9 ans
BansheeEngine b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
BansheeFBXImporter b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
BansheeFMOD 234e7e004e Added skeleton for Vulkan render API il y a 9 ans
BansheeFontImporter 7206fcc52f Added descriptor structs for texture resource creation, so it is neater il y a 9 ans
BansheeFreeImgImporter b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
BansheeGLRenderAPI cc9a402774 Vulkan buffer memory mapping with handling for memory hazards and accesses from other device queues il y a 9 ans
BansheeMono 8de834e01c Animation playback during edit mode for preview purposes (WIP) il y a 9 ans
BansheeOISInput 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX il y a 9 ans
BansheeOpenAudio cde0fbf269 Fixing documentation errors il y a 9 ans
BansheePhysX 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default il y a 9 ans
BansheeSL 4dd970002c Generate lexer/parser files on CMake config on Windows il y a 9 ans
BansheeUtility b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
BansheeVulkanRenderAPI cc9a402774 Vulkan buffer memory mapping with handling for memory hazards and accesses from other device queues il y a 9 ans
CMake b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
ExampleProject 376fa2ec62 Removing some extra newlines il y a 9 ans
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work il y a 9 ans
MBansheeEditor b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
MBansheeEngine b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
RenderBeast 7206fcc52f Added descriptor structs for texture resource creation, so it is neater il y a 9 ans
SBansheeEditor b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
SBansheeEngine b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans
CMakeLists.txt b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) il y a 9 ans