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Include
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a2b4c80b20
Render textures are now rendered in correct order (scene view before main window)
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%!s(int64=12) %!d(string=hai) anos |
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Source
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644a56c379
Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared
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%!s(int64=12) %!d(string=hai) anos |
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CamelotCore.vcxproj
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ff64948b20
Profiler Overlay code (untested)
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%!s(int64=12) %!d(string=hai) anos |
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CamelotCore.vcxproj.filters
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ff64948b20
Profiler Overlay code (untested)
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%!s(int64=12) %!d(string=hai) anos |