Marko Pintera 4cb382b7f3 Updated glew to 4.4 12 gadi atpakaļ
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GL 4cb382b7f3 Updated glew to 4.4 12 gadi atpakaļ
CmGLContext.h aa46b8b57a Overhauled OpenGL context handling 12 gadi atpakaļ
CmGLEventQuery.h 7214304ace Added Timer queries 12 gadi atpakaļ
CmGLFrameBufferObject.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 gadi atpakaļ
CmGLGpuBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 gadi atpakaļ
CmGLGpuParamBlockBuffer.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 gadi atpakaļ
CmGLGpuProgramManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 gadi atpakaļ
CmGLHardwareBufferManager.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 gadi atpakaļ
CmGLIndexBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 gadi atpakaļ
CmGLMultiRenderTexture.h 1e0c79d624 Made getCustomAttribute const 12 gadi atpakaļ
CmGLOcclusionQuery.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 gadi atpakaļ
CmGLPixelBuffer.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 gadi atpakaļ
CmGLPixelFormat.h fde4ac7233 Mono scripting start and first Script class 12 gadi atpakaļ
CmGLPrerequisites.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 gadi atpakaļ
CmGLQueryManager.h 04132bc6d9 Queries WIP 12 gadi atpakaļ
CmGLRenderSystem.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 gadi atpakaļ
CmGLRenderSystemFactory.h ea7362503f Added wide strings 12 gadi atpakaļ
CmGLRenderTexture.h 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) 12 gadi atpakaļ
CmGLRenderWindowManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 gadi atpakaļ
CmGLSLProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 gadi atpakaļ
CmGLSupport.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 gadi atpakaļ
CmGLTexture.h d8d41821ad Improved performance of static Texture write updates 12 gadi atpakaļ
CmGLTextureManager.h 8737226e5f Added a dummy texture and a dummy mesh 12 gadi atpakaļ
CmGLTimerQuery.h 7214304ace Added Timer queries 12 gadi atpakaļ
CmGLVertexBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 gadi atpakaļ
CmWin32Context.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 gadi atpakaļ
CmWin32GLSupport.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 gadi atpakaļ
CmWin32Prerequisites.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 gadi atpakaļ
CmWin32Window.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 gadi atpakaļ