BearishSun b6fa5e36c2 Bugfix: Animation splitting code now works correctly 8 jaren geleden
..
Animation b6fa5e36c2 Bugfix: Animation splitting code now works correctly 8 jaren geleden
Audio 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface 8 jaren geleden
Components b6754b366b Bugfix: Animation no longer runs when editor is in stopped mode 8 jaren geleden
CoreThread 63ef0b05cf Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view 8 jaren geleden
Image 00e417e305 Feature: Added a clear() method to Texture 8 jaren geleden
Importer b6fa5e36c2 Bugfix: Animation splitting code now works correctly 8 jaren geleden
Input 346ed33e80 Bugfix: Mouse wheel scroll events now properly trigger 8 jaren geleden
Linux af46409c10 Feature: Linux is now a fully supported platform 8 jaren geleden
Localization 1e21488060 WIP: Script bindings 8 jaren geleden
MacOS a77eccf4f6 WIP: macOS port 8 jaren geleden
Managers 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 jaren geleden
Material e605573591 Refactor: Shader variations are now defined directly in BSL files 8 jaren geleden
Mesh 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
Physics 266484ff97 WIP: Linux port 8 jaren geleden
Platform a77eccf4f6 WIP: macOS port 8 jaren geleden
Profiling 24a1f44cd8 Refactor: Cleaned up custom allocators 8 jaren geleden
RTTI e605573591 Refactor: Shader variations are now defined directly in BSL files 8 jaren geleden
RenderAPI e605573591 Refactor: Shader variations are now defined directly in BSL files 8 jaren geleden
Renderer 63ef0b05cf Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view 8 jaren geleden
Resources a77eccf4f6 WIP: macOS port 8 jaren geleden
Scene b6754b366b Bugfix: Animation no longer runs when editor is in stopped mode 8 jaren geleden
Text 1e21488060 WIP: Script bindings 8 jaren geleden
Utility 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 jaren geleden
Win32 5c727c9470 Bugfix: Getting Skybox component operational in the editor 8 jaren geleden
BsCoreApplication.cpp 89a714a82a WIP: Linux port 8 jaren geleden
BsCoreApplication.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden
BsCorePrerequisites.h e605573591 Refactor: Shader variations are now defined directly in BSL files 8 jaren geleden
CMakeLists.txt d1153f37e4 Bugfix: Fixing broken Linux build after some macOS related changes 8 jaren geleden
CMakeSources.cmake e605573591 Refactor: Shader variations are now defined directly in BSL files 8 jaren geleden