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- //********************************** Banshee Engine (www.banshee4d.com) **************************************************//
- //**************** Copyright (c) 2018 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptObject.h"
- #include "Particles/BsParticleDistribution.h"
- namespace bs
- {
- /** @addtogroup ScriptInteropEngine
- * @{
- */
- /** @cond SCRIPT_EXTENSIONS */
- /** Extension class for ColorDistribution, for adding additional functionality for the script interface. */
- class BS_SCRIPT_EXPORT(e:ColorDistribution) ColorDistributionEx
- {
- public:
- /** @copydoc ColorDistribution::evaluate(float, float) */
- BS_SCRIPT_EXPORT(e:ColorDistribution)
- static Color evaluate(const SPtr<ColorDistribution>& thisPtr, float t, float factor);
- /** @copydoc ColorDistribution::evaluate(float, const Random&) */
- BS_SCRIPT_EXPORT(e:ColorDistribution)
- static Color evaluate(const SPtr<ColorDistribution>& thisPtr, float t, Random& factor);
- };
- /** @endcond */
- /** @} */
- }
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