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BsAnimationEx.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsAnimationEx.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsAsyncOpEx.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsAsyncOpEx.h
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c90c71228e
Build: Updated 'bsf' version
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7 years ago |
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BsColorGradientEx.cpp
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08e2812a09
Feature: Exposed particle system distributions and Random class to script code
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7 years ago |
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BsColorGradientEx.h
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c90c71228e
Build: Updated 'bsf' version
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7 years ago |
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BsMaterialEx.cpp
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c90c71228e
Build: Updated 'bsf' version
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7 years ago |
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BsMaterialEx.h
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c90c71228e
Build: Updated 'bsf' version
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7 years ago |
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BsMeshDataEx.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsMeshDataEx.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsMeshEx.cpp
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c6b9730fd6
Refactor: Added script export for GUIColorGradient
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7 years ago |
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BsMeshEx.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsParticleDistributionEx.cpp
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08e2812a09
Feature: Exposed particle system distributions and Random class to script code
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7 years ago |
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BsParticleDistributionEx.h
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017c8f230d
Feature: Exposed parts of particle system & decal system to script code
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7 years ago |
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BsPhysicsMeshEx.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsPhysicsMeshEx.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsPixelDataEx.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsPixelDataEx.h
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c90c71228e
Build: Updated 'bsf' version
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7 years ago |
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BsRenderTargetEx.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsRenderTargetEx.h
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95711c929f
Refactor: Moving all script generated bindings to use RRefs for resources
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7 years ago |
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BsShaderEx.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsShaderEx.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsSkeletonEx.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsSkeletonEx.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsTextureEx.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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BsTextureEx.h
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75464a6662
Bugfix: Clicking on the gradient picker texture won't recursively open another gradient picker
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7 years ago |