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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "Extensions/BsPhysicsMeshEx.h"
- #include "Renderer/BsRendererMeshData.h"
- namespace bs
- {
- HPhysicsMesh PhysicsMeshEx::create(const SPtr<RendererMeshData>& meshData, PhysicsMeshType type)
- {
- return PhysicsMesh::create(meshData->getData(), type);
- }
- SPtr<RendererMeshData> PhysicsMeshEx::getMeshData(const HPhysicsMesh& thisPtr)
- {
- return RendererMeshData::create(thisPtr->getMeshData());
- }
- }
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