BearishSun bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 years ago
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BsBuiltinComponentLookup.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 years ago
BsBuiltinResourceLookup.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 years ago
BsManagedDiff.cpp bdc266ac01 Refactor: Game object serialization refactored so it can be done safely from multiple threads 7 years ago
BsManagedDiff.h bdc266ac01 Refactor: Game object serialization refactored so it can be done safely from multiple threads 7 years ago
BsManagedSerializableArray.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 years ago
BsManagedSerializableArray.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 years ago
BsManagedSerializableDictionary.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 years ago
BsManagedSerializableDictionary.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 years ago
BsManagedSerializableDiff.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 years ago
BsManagedSerializableDiff.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 years ago
BsManagedSerializableField.cpp e5a8992782 Feature: Added automatic inspector field for enum types 7 years ago
BsManagedSerializableField.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 years ago
BsManagedSerializableList.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 years ago
BsManagedSerializableList.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 years ago
BsManagedSerializableObject.cpp aa29c5ff37 Feature: Non-component, non-resource script exported types can now have automatic inspectors 7 years ago
BsManagedSerializableObject.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 years ago
BsManagedSerializableObjectInfo.cpp e5a8992782 Feature: Added automatic inspector field for enum types 7 years ago
BsManagedSerializableObjectInfo.h bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 years ago
BsScriptAssemblyManager.cpp bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 years ago
BsScriptAssemblyManager.h bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 years ago