#3d #game-engine #engine #gamedev

Marko Pintera bfef9f98a0 Fix for invalid operation errors: 13 anni fa
BansheeEngine bfef9f98a0 Fix for invalid operation errors: 13 anni fa
BansheeForwardRenderer d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 13 anni fa
BansheeOctreeSM d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 13 anni fa
CamelotClient bfef9f98a0 Fix for invalid operation errors: 13 anni fa
CamelotCore acc4d601eb Fixed culling so it is consistent across all platforms (counterclockwise by default) 13 anni fa
CamelotD3D11RenderSystem acc4d601eb Fixed culling so it is consistent across all platforms (counterclockwise by default) 13 anni fa
CamelotD3D9Renderer 605061be36 Fixed an issue with incorrectly specified texture format 13 anni fa
CamelotEditor 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CamelotFBXImporter 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CamelotFontImporter 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CamelotFreeImgImporter 1b67b08c6b DX9 and DX11 working with new pixel format layouts 13 anni fa
CamelotGLRenderer bfef9f98a0 Fix for invalid operation errors: 13 anni fa
CamelotOISInput 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CamelotUtility 605061be36 Fixed an issue with incorrectly specified texture format 13 anni fa
BansheeEngine.sln 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
Dependencies.txt 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
Notes.txt 7a11f00bea Fixed the issue with OpenGL texture endianess 13 anni fa
TODO.txt bfef9f98a0 Fix for invalid operation errors: 13 anni fa
TODODoc.txt fe48412cf0 Added very basic Qt application 13 anni fa
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 anni fa
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 anni fa