#3d #game-engine #engine #gamedev

Marko Pintera c06e053b50 Moved GLSL param parsing into a separate file 13 лет назад
CamelotClient c06e053b50 Moved GLSL param parsing into a separate file 13 лет назад
CamelotD3D11RenderSystem c06e053b50 Moved GLSL param parsing into a separate file 13 лет назад
CamelotD3D9Renderer c06e053b50 Moved GLSL param parsing into a separate file 13 лет назад
CamelotFBXImporter c06e053b50 Moved GLSL param parsing into a separate file 13 лет назад
CamelotForwardRenderer 35f528e399 New shader param system actually works with DX9 13 лет назад
CamelotFreeImgImporter b848d9aca2 Moved Intermediate data folders 13 лет назад
CamelotGLRenderer c06e053b50 Moved GLSL param parsing into a separate file 13 лет назад
CamelotOISInput 47f4d31dda Fixed x64 issue with window handles 13 лет назад
CamelotRenderer c06e053b50 Moved GLSL param parsing into a separate file 13 лет назад
CamelotUtility 2175dabfe5 Removed low level shader support for GL 13 лет назад
CamelotRenderer.sln 56b0a7d305 DX11 is compilable again 13 лет назад
Dependencies.txt d71ac4d2a8 OIS works 13 лет назад
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 лет назад