BearishSun a335a217a8 More work on joints: %!s(int64=9) %!d(string=hai) anos
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BsFPhysXCollider.cpp 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components %!s(int64=9) %!d(string=hai) anos
BsFPhysXJoint.cpp 916f246010 Joint fixes: %!s(int64=9) %!d(string=hai) anos
BsPhysX.cpp 15dc008c90 Added a way to pause the physics simulation %!s(int64=9) %!d(string=hai) anos
BsPhysXBoxCollider.cpp f72143e845 Fix for an issue that was causing PhysX to update transforms for deleted Rigidbodies %!s(int64=9) %!d(string=hai) anos
BsPhysXCapsuleCollider.cpp f72143e845 Fix for an issue that was causing PhysX to update transforms for deleted Rigidbodies %!s(int64=9) %!d(string=hai) anos
BsPhysXCharacterController.cpp eb8034e70d Fixing character controller %!s(int64=9) %!d(string=hai) anos
BsPhysXD6Joint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization %!s(int64=9) %!d(string=hai) anos
BsPhysXDistanceJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization %!s(int64=9) %!d(string=hai) anos
BsPhysXFixedJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization %!s(int64=9) %!d(string=hai) anos
BsPhysXHingeJoint.cpp a335a217a8 More work on joints: %!s(int64=9) %!d(string=hai) anos
BsPhysXMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsPhysXMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links %!s(int64=9) %!d(string=hai) anos
BsPhysXMeshCollider.cpp e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization %!s(int64=9) %!d(string=hai) anos
BsPhysXPlaneCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsPhysXPlugin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsPhysXRigidbody.cpp d35fec301d Moving kinematic rigidbodies now works %!s(int64=9) %!d(string=hai) anos
BsPhysXSliderJoint.cpp a335a217a8 More work on joints: %!s(int64=9) %!d(string=hai) anos
BsPhysXSphereCollider.cpp f72143e845 Fix for an issue that was causing PhysX to update transforms for deleted Rigidbodies %!s(int64=9) %!d(string=hai) anos
BsPhysXSphericalJoint.cpp a335a217a8 More work on joints: %!s(int64=9) %!d(string=hai) anos