BearishSun c35504b88e Updated RTTI for certain types using the new (shorter) definition format 9 年 前
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BansheeCore f7cb54a2ad Exposed Skeleton to C# 9 年 前
BansheeD3D11RenderAPI 9620459208 Scene object transform modifications can now modify skeleton bones (for IK and similar) 9 年 前
BansheeD3D9RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 年 前
BansheeEditor 3bc7345b29 Fixing drop down windows so they can properly handle drop down lists within them 9 年 前
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 年 前
BansheeEngine c35504b88e Updated RTTI for certain types using the new (shorter) definition format 9 年 前
BansheeFBXImporter 950b5b52d7 Added a flags field to animation curves 9 年 前
BansheeFMOD cde0fbf269 Fixing documentation errors 9 年 前
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeGLRenderAPI 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX 9 年 前
BansheeMono 65f9081e9c Added Animable flag for serializable fields 9 年 前
BansheeOISInput 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX 9 年 前
BansheeOpenAudio cde0fbf269 Fixing documentation errors 9 年 前
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeSL 996963f172 Fixing "release" builds 9 年 前
BansheeUtility 85bfb6007d Fix missing "std::" 9 年 前
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年 前
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 年 前
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年 前
MBansheeEditor f7cb54a2ad Exposed Skeleton to C# 9 年 前
MBansheeEngine f7cb54a2ad Exposed Skeleton to C# 9 年 前
RenderBeast 472f4c82b3 Properly render skinned mesh even when no animation is running 9 年 前
SBansheeEditor 17bd614ff6 Added a way to attach animation events to imported animation clips 9 年 前
SBansheeEngine f7cb54a2ad Exposed Skeleton to C# 9 年 前
CMakeLists.txt 43cd5643e8 New minimum required version 9 年 前