BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth hace 9 años
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GLSL a9e78fd375 Missing break hace 9 años
Win32 20da94c930 Fix path inconsistency hace 9 años
BsGLBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend hace 9 años
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsGLEventQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsGLFrameBufferObject.cpp aa06514ff9 Added support for texture arrays hace 9 años
BsGLGpuBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend hace 9 años
BsGLGpuParamBlockBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsGLHardwareBufferManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth hace 9 años
BsGLIndexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend hace 9 años
BsGLMultiRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend hace 9 años
BsGLOcclusionQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings hace 10 años
BsGLPixelBuffer.cpp aa06514ff9 Added support for texture arrays hace 9 años
BsGLPixelFormat.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL hace 9 años
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings hace 10 años
BsGLQueryManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsGLRenderAPI.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread hace 9 años
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsGLRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend hace 9 años
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 10 años
BsGLSLParamParser.cpp 3fa5c8e95e OpenGL line rendering shader hace 9 años
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
BsGLTexture.cpp aa06514ff9 Added support for texture arrays hace 9 años
BsGLTextureManager.cpp aa06514ff9 Added support for texture arrays hace 9 años
BsGLTimerQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings hace 10 años
BsGLVertexArrayObjectManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth hace 9 años
BsGLVertexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend hace 9 años
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años