BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth пре 9 година
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GLSL a9e78fd375 Missing break пре 9 година
Win32 20da94c930 Fix path inconsistency пре 9 година
BsGLBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 10 година
BsGLEventQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 10 година
BsGLFrameBufferObject.cpp aa06514ff9 Added support for texture arrays пре 9 година
BsGLGpuBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
BsGLGpuParamBlockBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 10 година
BsGLHardwareBufferManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth пре 9 година
BsGLIndexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
BsGLMultiRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
BsGLOcclusionQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 10 година
BsGLPixelBuffer.cpp aa06514ff9 Added support for texture arrays пре 9 година
BsGLPixelFormat.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL пре 9 година
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 10 година
BsGLQueryManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links пре 10 година
BsGLRenderAPI.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread пре 9 година
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 10 година
BsGLRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links пре 10 година
BsGLSLParamParser.cpp 3fa5c8e95e OpenGL line rendering shader пре 9 година
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 10 година
BsGLTexture.cpp aa06514ff9 Added support for texture arrays пре 9 година
BsGLTextureManager.cpp aa06514ff9 Added support for texture arrays пре 9 година
BsGLTimerQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 10 година
BsGLVertexArrayObjectManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth пре 9 година
BsGLVertexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 10 година