BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 yıl önce
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GLSL a9e78fd375 Missing break 9 yıl önce
Win32 20da94c930 Fix path inconsistency 9 yıl önce
BsGLBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 yıl önce
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsGLEventQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsGLFrameBufferObject.cpp aa06514ff9 Added support for texture arrays 9 yıl önce
BsGLGpuBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 yıl önce
BsGLGpuParamBlockBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsGLHardwareBufferManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 yıl önce
BsGLIndexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 yıl önce
BsGLMultiRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 yıl önce
BsGLOcclusionQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 yıl önce
BsGLPixelBuffer.cpp aa06514ff9 Added support for texture arrays 9 yıl önce
BsGLPixelFormat.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 yıl önce
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 yıl önce
BsGLQueryManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsGLRenderAPI.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 yıl önce
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsGLRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 yıl önce
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsGLSLParamParser.cpp 3fa5c8e95e OpenGL line rendering shader 9 yıl önce
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsGLTexture.cpp aa06514ff9 Added support for texture arrays 9 yıl önce
BsGLTextureManager.cpp aa06514ff9 Added support for texture arrays 9 yıl önce
BsGLTimerQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 yıl önce
BsGLVertexArrayObjectManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 yıl önce
BsGLVertexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 yıl önce
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce