BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth %!s(int64=9) %!d(string=hai) anos
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Include 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX %!s(int64=9) %!d(string=hai) anos
Source a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth %!s(int64=9) %!d(string=hai) anos
CMakeLists.txt 20da94c930 Fix path inconsistency %!s(int64=9) %!d(string=hai) anos
CMakeSources.cmake deab7206d5 Added generic GPU buffer support to DX11 and OpenGL %!s(int64=9) %!d(string=hai) anos