BearishSun ccbe3fdbb0 More work scene axis handle GUI 10 jaren geleden
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Win32 2ef50fe6ee VS2015 available as external code editor 10 jaren geleden
BsBuildManager.cpp ab1231720c Use separate debug and release assemblies when building 10 jaren geleden
BsBuiltinEditorResources.cpp 7c44f4279e More work on preparing documentation for doxygen generation 10 jaren geleden
BsCmdBreakPrefab.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 jaren geleden
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) 10 jaren geleden
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) 10 jaren geleden
BsCmdDeleteSO.cpp 1c17be6581 Moved everything to VS 2015 10 jaren geleden
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: 10 jaren geleden
BsCmdRecordSO.cpp 62f5104652 Undo/redo command for breaking prefabs added 10 jaren geleden
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) 10 jaren geleden
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 jaren geleden
BsCodeEditor.cpp dab2b32982 Scene view frame object functionality 10 jaren geleden
BsDockManager.cpp 260f25eb34 Dock overlay properly renders once again 10 jaren geleden
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works 10 jaren geleden
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 jaren geleden
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 jaren geleden
BsEditorApplication.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 jaren geleden
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted 10 jaren geleden
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 jaren geleden
BsEditorTestSuite.cpp 9a7c493976 RecordSO command now properly records a single object instead of the entire hierarchy 10 jaren geleden
BsEditorUtility.cpp c580127a4b Scene axes handle WIP 10 jaren geleden
BsEditorWidget.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 jaren geleden
BsEditorWidgetContainer.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 jaren geleden
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 jaren geleden
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 jaren geleden
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works 10 jaren geleden
BsEditorWindowBase.cpp 36d1080271 Delay compilation until editor window is in focus 10 jaren geleden
BsEditorWindowManager.cpp 36d1080271 Delay compilation until editor window is in focus 10 jaren geleden
BsGUIColor.cpp a393b43fc3 Hooked up color picker to the color field 10 jaren geleden
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 jaren geleden
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input 10 jaren geleden
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input 10 jaren geleden
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 jaren geleden
BsGUIFloatField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 jaren geleden
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 jaren geleden
BsGUIIntField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 jaren geleden
BsGUIListBoxField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 jaren geleden
BsGUIMenuBar.cpp a13e94a825 Added ability to toggle toolbar items on or off 10 jaren geleden
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements 10 jaren geleden
BsGUISceneTreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 jaren geleden
BsGUISliderField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 jaren geleden
BsGUIStatusBar.cpp dd61a6d788 Update status bar when debug log contents are removed 10 jaren geleden
BsGUITabButton.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 jaren geleden
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar 10 jaren geleden
BsGUITextField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 jaren geleden
BsGUIToggleField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 jaren geleden
BsGUITreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 jaren geleden
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 jaren geleden
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 jaren geleden
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 jaren geleden
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 jaren geleden
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 jaren geleden
BsGUIWindowFrameWidget.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 jaren geleden
BsGizmoManager.cpp e032131090 Draw helper can now generate text meshes 10 jaren geleden
BsHandleDrawManager.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 jaren geleden
BsHandleManager.cpp ccbe3fdbb0 More work scene axis handle GUI 10 jaren geleden
BsHandleSlider.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 jaren geleden
BsHandleSliderDisc.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 jaren geleden
BsHandleSliderLine.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 jaren geleden
BsHandleSliderManager.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 jaren geleden
BsHandleSliderPlane.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 jaren geleden
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered 10 jaren geleden
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 jaren geleden
BsPlatformInfo.cpp 97730cb3c5 Added new platform options to the build system 10 jaren geleden
BsProjectLibrary.cpp c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 jaren geleden
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 jaren geleden
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 jaren geleden
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 jaren geleden
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 jaren geleden
BsSceneGrid.cpp e78cf10282 Scene grid now renders behind the handles 10 jaren geleden
BsScenePicking.cpp 76cef38e81 Scene color added to deferred renderer and removed dummy light since we now have an ambient term 10 jaren geleden
BsSelection.cpp bae75227c1 Project library: 10 jaren geleden
BsSelectionRenderer.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 jaren geleden
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 jaren geleden
BsShaderIncludeHandler.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 jaren geleden
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene 10 jaren geleden