BearishSun ec7d23c815 Fixing an issue with texture compression and mipmap generation hace 9 años
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Animation 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code hace 9 años
Audio 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code hace 9 años
GUI 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code hace 9 años
Input 05e0207f0f More work on user manuals hace 9 años
Interop 49a338f456 Area light sources (WIP) hace 9 años
Math c2218dc008 Animation curve editor zoom, scroll, drag and resize functionality (WIP) hace 9 años
Physics 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code hace 9 años
Properties 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años
Rendering 49a338f456 Area light sources (WIP) hace 9 años
Resources 92321a6b19 Updated manuals hace 9 años
Scene d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic hace 9 años
Serialization 87c5aec53e Array and list entries can now also be animated hace 9 años
Utility ec7d23c815 Fixing an issue with texture compression and mipmap generation hace 9 años
MBansheeEngine.csproj 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# hace 9 años
MBansheeEngine.csproj.user 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 10 años