Marc Legendre 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX 9 rokov pred
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 rokov pred
Win32 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 rokov pred
BsGLBuffer.h e2b1582a6e Various fixes to the OpenGL render backend 9 rokov pred
BsGLContext.h f5a83f2a98 More work on improving documentation for doxygen generation 10 rokov pred
BsGLEventQuery.h f5a83f2a98 More work on improving documentation for doxygen generation 10 rokov pred
BsGLFrameBufferObject.h aa06514ff9 Added support for texture arrays 9 rokov pred
BsGLGpuBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 rokov pred
BsGLGpuParamBlockBuffer.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 rokov pred
BsGLHardwareBufferManager.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 rokov pred
BsGLIndexBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 rokov pred
BsGLMultiRenderTexture.h f5a83f2a98 More work on improving documentation for doxygen generation 10 rokov pred
BsGLOcclusionQuery.h cdaaa8e6da More work on improving documentation for Doxygen generation 10 rokov pred
BsGLPixelBuffer.h aa06514ff9 Added support for texture arrays 9 rokov pred
BsGLPixelFormat.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 rokov pred
BsGLPrerequisites.h 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX 9 rokov pred
BsGLQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 rokov pred
BsGLRenderAPI.h cde0fbf269 Fixing documentation errors 9 rokov pred
BsGLRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 rokov pred
BsGLRenderTexture.h cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors 9 rokov pred
BsGLRenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 rokov pred
BsGLSupport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 rokov pred
BsGLTexture.h aa06514ff9 Added support for texture arrays 9 rokov pred
BsGLTextureManager.h aa06514ff9 Added support for texture arrays 9 rokov pred
BsGLTimerQuery.h f5a83f2a98 More work on improving documentation for doxygen generation 10 rokov pred
BsGLUtil.h f5a83f2a98 More work on improving documentation for doxygen generation 10 rokov pred
BsGLVertexArrayObjectManager.h f5a83f2a98 More work on improving documentation for doxygen generation 10 rokov pred
BsGLVertexBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 rokov pred