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BansheeEditor
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e7e1debcbd
Fixed a couple of issues that would happen if a render target was destroyed yet still being referenced
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пре 12 година |
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BansheeEditorExec
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b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
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пре 12 година |
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BansheeEngine
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17204b8447
Serializing SerializableObject works
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пре 12 година |
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BansheeForwardRenderer
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99f545b06f
Added frame allocator
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пре 12 година |
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BansheeMono
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9c559abe48
Fixed C# list serialization
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пре 12 година |
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BansheeOctreeSM
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1265f65506
Reorganized how renderer works (using RenderOperations)
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пре 12 година |
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CamelotCore
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df9fbb2af7
Fixed an issue with binary deserialization order
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пре 12 година |
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CamelotD3D11RenderSystem
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3129cf8b5a
Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue
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пре 12 година |
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CamelotD3D9Renderer
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3129cf8b5a
Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue
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пре 12 година |
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CamelotEditor
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e2e58a800a
Added ResourceManifest for dealing with resource UUIDs
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пре 12 година |
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CamelotFBXImporter
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ceeed54f18
Updated import system to make updating a resource (without creating a brand new one) easier
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пре 12 година |
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CamelotFontImporter
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ceeed54f18
Updated import system to make updating a resource (without creating a brand new one) easier
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пре 12 година |
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CamelotFreeImgImporter
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ceeed54f18
Updated import system to make updating a resource (without creating a brand new one) easier
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пре 12 година |
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CamelotGLRenderer
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3129cf8b5a
Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue
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пре 12 година |
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CamelotOISInput
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047dd0ffcd
Added proper timestamps for OIS input events
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пре 12 година |
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CamelotUtility
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df9fbb2af7
Fixed an issue with binary deserialization order
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пре 12 година |
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MBansheeEditor
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ac6b038635
Ensured that EditorWidgets no longer require 2 step initialization
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пре 12 година |
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MBansheeEngine
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9c559abe48
Fixed C# list serialization
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пре 12 година |
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SBansheeEditor
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8539e9a863
Basic C# component and field serialization tested and working
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пре 12 година |
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SBansheeEngine
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9c559abe48
Fixed C# list serialization
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пре 12 година |
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BansheeEngine.sln
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17204b8447
Serializing SerializableObject works
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пре 12 година |
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CSharpWrap.txt
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13f93f07b1
TabbedTitleBar no longer uses layout
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пре 12 година |
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Dependencies.txt
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e51cbce52c
Started work on scripting
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пре 12 година |
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DrawHelper.txt
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200d516c80
Added AABox debug draw rendering
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пре 12 година |
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EditorWindowDock.txt
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053df91815
Better modal window test case
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пре 12 година |
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GameObjectSerialization.txt
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9c559abe48
Fixed C# list serialization
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пре 12 година |
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Inspector.txt
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17204b8447
Serializing SerializableObject works
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пре 12 година |
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MonoIntegrationGuide.txt
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ce8a58d25b
C# single-dimensional array serialization works
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пре 12 година |
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Notes.txt
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17204b8447
Serializing SerializableObject works
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пре 12 година |
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Opts.txt
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99f545b06f
Added frame allocator
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пре 12 година |
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PlatformPorting.txt
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1265f65506
Reorganized how renderer works (using RenderOperations)
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пре 12 година |
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ProjectLibrary.txt
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942eb008db
EditorWidgetManager
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пре 12 година |
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RenderOperation.txt
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1265f65506
Reorganized how renderer works (using RenderOperations)
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пре 12 година |
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ResourceBundles.txt
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e51cbce52c
Started work on scripting
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пре 12 година |
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SpriteTexture.txt
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c58b45571a
Added managed HString
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пре 12 година |
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TODO.txt
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17204b8447
Serializing SerializableObject works
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пре 12 година |
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TODODoc.txt
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47682e394e
Work on GUIMenuBar
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пре 12 година |
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TransformUpdatesAndRenderer.txt
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3d06f8271c
SerializableObjects are no serialized properly
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пре 12 година |
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TreeView.txt
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6824ae90d6
Added VirtualInput (still WIP but working)
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пре 12 година |
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UndoRedo.txt
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88c83017de
Started work on undo/redo system
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пре 12 година |