BearishSun e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects il y a 7 ans
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GUI 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture il y a 7 ans
BsScriptBrowseDialog.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptBrowseDialog.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptBuildManager.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptBuildManager.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptCodeEditor.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptCodeEditor.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptDragDropManager.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptDropDownWindow.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptDropDownWindow.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorApplication.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorApplication.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorBuiltin.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorBuiltin.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorInput.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorInput.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorSettings.cpp e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects il y a 7 ans
BsScriptEditorSettings.h e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects il y a 7 ans
BsScriptEditorTestSuite.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorTestSuite.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change il y a 7 ans
BsScriptEditorUtility.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorUtility.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorVirtualInput.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorVirtualInput.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorWindow.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptEditorWindow.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change il y a 7 ans
BsScriptFolderMonitor.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptFolderMonitor.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change il y a 7 ans
BsScriptGizmos.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGizmos.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleDrawing.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleDrawing.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSlider.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSlider.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change il y a 7 ans
BsScriptHandleSlider2D.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSlider2D.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSliderDisc.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSliderDisc.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSliderLine.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSliderLine.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSliderManager.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSliderManager.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change il y a 7 ans
BsScriptHandleSliderPlane.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSliderPlane.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSliderSphere.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptHandleSliderSphere.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptImportOptions.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptImportOptions.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptInspectorUtility.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptInspectorUtility.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptModalWindow.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptModalWindow.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change il y a 7 ans
BsScriptOSDropTarget.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptOSDropTarget.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptPlatformInfo.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptPlatformInfo.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptPrefabUtility.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptPrefabUtility.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptProjectLibrary.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptProjectLibrary.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptProjectSettings.cpp e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects il y a 7 ans
BsScriptProjectSettings.h e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects il y a 7 ans
BsScriptSceneGizmos.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSceneGizmos.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSceneGrid.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSceneGrid.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSceneHandles.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSceneHandles.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSceneSelection.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSceneSelection.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSelection.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSelection.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSerializedDiff.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSerializedDiff.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSerializedObject.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSerializedObject.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSerializedSceneObject.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptSerializedSceneObject.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptUndoRedo.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptUndoRedo.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptUnitTests.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptUnitTests.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans