BearishSun e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects 7 rokov pred
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GUI 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture 7 rokov pred
BsScriptBrowseDialog.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptBrowseDialog.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptBuildManager.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptBuildManager.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptCodeEditor.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptCodeEditor.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptDragDropManager.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptDropDownWindow.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptDropDownWindow.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorApplication.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorApplication.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorBuiltin.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorBuiltin.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorInput.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorInput.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorSettings.cpp e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects 7 rokov pred
BsScriptEditorSettings.h e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects 7 rokov pred
BsScriptEditorTestSuite.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorTestSuite.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change 7 rokov pred
BsScriptEditorUtility.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorUtility.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorVirtualInput.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorVirtualInput.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorWindow.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptEditorWindow.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change 7 rokov pred
BsScriptFolderMonitor.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptFolderMonitor.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change 7 rokov pred
BsScriptGizmos.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptGizmos.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleDrawing.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleDrawing.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSlider.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSlider.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change 7 rokov pred
BsScriptHandleSlider2D.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSlider2D.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSliderDisc.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSliderDisc.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSliderLine.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSliderLine.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSliderManager.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSliderManager.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change 7 rokov pred
BsScriptHandleSliderPlane.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSliderPlane.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSliderSphere.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptHandleSliderSphere.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptImportOptions.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptImportOptions.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptInspectorUtility.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptInspectorUtility.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptModalWindow.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptModalWindow.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change 7 rokov pred
BsScriptOSDropTarget.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptOSDropTarget.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptPlatformInfo.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptPlatformInfo.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptPrefabUtility.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptPrefabUtility.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptProjectLibrary.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptProjectLibrary.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptProjectSettings.cpp e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects 7 rokov pred
BsScriptProjectSettings.h e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects 7 rokov pred
BsScriptSceneGizmos.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSceneGizmos.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSceneGrid.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSceneGrid.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSceneHandles.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSceneHandles.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSceneSelection.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSceneSelection.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSelection.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSelection.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSerializedDiff.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSerializedDiff.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSerializedObject.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSerializedObject.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSerializedSceneObject.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptSerializedSceneObject.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptUndoRedo.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptUndoRedo.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptUnitTests.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred
BsScriptUnitTests.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 rokov pred