Marko Pintera 6d367f44f4 Removed ShaderProxy and added ShaderCore 11 anos atrás
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Win32 4101088f37 Massive refactor due to work on Renderer 11 anos atrás
BsAABox.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsAny.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsAsyncOp.h 4667ba6cc9 Making blockUntilComplete an internal method 11 anos atrás
BsBinarySerializer.h 27595edbb9 Forgot a file relating to large object serialization fix earlier 11 anos atrás
BsBitmapWriter.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsBitwise.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsBounds.h 4101088f37 Massive refactor due to work on Renderer 11 anos atrás
BsCapsule.h a4c60121f4 WIP work on handles 11 anos atrás
BsColor.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsConvexVolume.h 0eecfe525d More documentation 11 anos atrás
BsDataStream.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsDebug.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsDegree.h ff8ed9021c Refactored Renderable into RenderableHandler 11 anos atrás
BsDynLib.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsDynLibManager.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsEvent.h 17d906d731 SceneGrid renders (but doesn't look pretty) 11 anos atrás
BsException.h e7d926175f Added unit testing framework 11 anos atrás
BsFileSerializer.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsFileSystem.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 anos atrás
BsFrameAlloc.h 6d367f44f4 Removed ShaderProxy and added ShaderCore 11 anos atrás
BsFwdDeclUtil.h d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 anos atrás
BsHString.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 anos atrás
BsIReflectable.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsLineSegment3.h a4c60121f4 WIP work on handles 11 anos atrás
BsLog.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsManagedDataBlock.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsMath.h 547d3f9c59 Added root finding code to Math 11 anos atrás
BsMatrix3.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsMatrix4.h fb655afe7f Started work on C# camera 11 anos atrás
BsMemAllocProfiler.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsMemStack.h e7ed1249c1 Fix an issue when event was being deleted from its own callback 11 anos atrás
BsMemoryAllocator.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsMemorySerializer.h af2dbad955 Fixing serializer so it properly handles large value types 11 anos atrás
BsMessageHandler.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsMessageHandlerFwd.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsModule.h 19a14f5940 GPU profiler working 11 anos atrás
BsPath.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsPlane.h 331d4ac2aa Frustum culling working 11 anos atrás
BsPlatformDefines.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsPrerequisitesUtil.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsQuaternion.h ff8ed9021c Refactored Renderable into RenderableHandler 11 anos atrás
BsRTTIField.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRTTIManagedDataBlockField.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRTTIPlainField.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRTTIPrerequisites.h 4ed275c118 Allow RTTIPlainType::getDynamicSize to be used for static size types as well 11 anos atrás
BsRTTIReflectableField.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRTTIReflectablePtrField.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRTTIType.h 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design 11 anos atrás
BsRadian.h ff8ed9021c Refactored Renderable into RenderableHandler 11 anos atrás
BsRay.h 3a6d26a6f6 Mostly complete but completely untested handle implementation 11 anos atrás
BsRect2.h ff8ed9021c Refactored Renderable into RenderableHandler 11 anos atrás
BsRect2I.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anos atrás
BsRect3.h a4c60121f4 WIP work on handles 11 anos atrás
BsServiceLocator.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsSphere.h 4101088f37 Massive refactor due to work on Renderer 11 anos atrás
BsSpinLock.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 anos atrás
BsStdHeaders.h a6c65825ca CoreThreadCore instance is now a shared pointer 11 anos atrás
BsString.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsStringTable.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTaskScheduler.h 615bc66f11 Fixed threading issues on shutdown in TaskScheduler (I think) 11 anos atrás
BsTestOutput.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 anos atrás
BsTestSuite.h e7d926175f Added unit testing framework 11 anos atrás
BsTexAtlasGenerator.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsThreadDefines.h aa6bcc7ef9 Various thread shutdown fixes: 11 anos atrás
BsThreadPool.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 anos atrás
BsTime.h 4101088f37 Massive refactor due to work on Renderer 11 anos atrás
BsTimer.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTorus.h a4c60121f4 WIP work on handles 11 anos atrás
BsTypes.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsUtil.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsVector2.h 17d906d731 SceneGrid renders (but doesn't look pretty) 11 anos atrás
BsVector2I.h e9fc86930e A lot more work on handles (WIP) 11 anos atrás
BsVector3.h d4f4fb55e1 Capsule collider works 11 anos atrás
BsVector4.h 17d906d731 SceneGrid renders (but doesn't look pretty) 11 anos atrás