Marko Pintera 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 years ago
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Win32 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
BsCommonStructs.h d57adc4344 Added custom UUID generation in order to replace boost 11 years ago
BsThreadPolicy.h b95193a9b4 Added start/shutdown policy to ThreadPool 11 years ago
CmApplication.h 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 years ago
CmBindableGpuParamBlock.h 05fffba579 More documentation 11 years ago
CmBindableGpuParams.h 05fffba579 More documentation 11 years ago
CmBlendState.h 86c5ca2934 More documentation 11 years ago
CmBlendStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 years ago
CmCPUProfiler.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmCommandQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmCommonEnums.h 75b0d168ec OpenGL finally works again 11 years ago
CmComponent.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmComponentRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmCoreObject.h 7689bd6785 Shared ptr construction now forwards arguments directly 11 years ago
CmCoreObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmCoreThread.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmCoreThreadAccessor.h 59cb02050e More documentation 11 years ago
CmDefaultRenderQueue.h 927fb6c3e5 More documentation 11 years ago
CmDeferredCallManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmDepthStencilState.h 86c5ca2934 More documentation 11 years ago
CmDepthStencilStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 years ago
CmDrawOps.h 86c5ca2934 More documentation 11 years ago
CmEventQuery.h c454e2d14f VS 2013 port stage 1 11 years ago
CmFolderMonitor.h 236f028298 Lots more work on ProjectLibrary, plus work on ResourceTreeView 12 years ago
CmFont.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmFontDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmFontImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmFontImportOptionsRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmFontManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmFontRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmGameObject.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGameObjectHandle.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGameObjectHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGameObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmGameObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGpuBuffer.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmGpuBufferView.h 35243f5eba Updating documentation added in previous commit 11 years ago
CmGpuParam.h b60ea8260c All render systems work after shader refactor 11 years ago
CmGpuParamBlock.h b237180972 More documentation 11 years ago
CmGpuParamBlockBuffer.h b237180972 More documentation 11 years ago
CmGpuParamDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmGpuParams.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmGpuProgInclude.h 2a6fb1a9be More documentation 11 years ago
CmGpuProgIncludeImporter.h e73983da31 Moved everything to new Path system 11 years ago
CmGpuProgram.h b60ea8260c All render systems work after shader refactor 11 years ago
CmGpuProgramImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmGpuProgramImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGpuProgramImporter.h e73983da31 Moved everything to new Path system 11 years ago
CmGpuProgramManager.h b60ea8260c All render systems work after shader refactor 11 years ago
CmGpuProgramParams.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmGpuProgramRTTI.h b237180972 More documentation 11 years ago
CmGpuResource.h 2a6fb1a9be More documentation 11 years ago
CmGpuResourceData.h 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 years ago
CmGpuResourceDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmGpuResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmHardwareBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmHardwareBufferManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmImportOptions.h 4584a86530 More documentation 11 years ago
CmImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmImporter.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmIndexBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmIndexData.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmInput.h c454e2d14f VS 2013 port stage 1 11 years ago
CmInputFwd.h 0c1054455e Refactored importer & input to make it clearer which methods are internal 11 years ago
CmMaterial.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmMaterialManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 years ago
CmMaterialManager.h 59cb02050e More documentation 11 years ago
CmMaterialRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmMemAllocCategories.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmMesh.h 75b0d168ec OpenGL finally works again 11 years ago
CmMeshBase.h 75b0d168ec OpenGL finally works again 11 years ago
CmMeshBaseRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmMeshData.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmMeshDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmMeshHeap.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmMeshManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmMultiRenderTexture.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmOSInputHandler.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmOcclusionQuery.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmPass.h 59cb02050e More documentation 11 years ago
CmPassRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmPixelBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmPixelData.h 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 years ago
CmPixelDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmPixelUtil.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmPixelVolume.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmPlatform.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmPlatformWndProc.h 0c1054455e Refactored importer & input to make it clearer which methods are internal 11 years ago
CmPrerequisites.h 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 years ago
CmProfiler.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmQueryManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmRasterizerState.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmRasterizerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 years ago
CmRawInputHandler.h c454e2d14f VS 2013 port stage 1 11 years ago
CmRenderOperation.h 927fb6c3e5 More documentation 11 years ago
CmRenderQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmRenderStateManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmRenderSystem.h fa49144cd8 Refactoring GL render system and documenting 11 years ago
CmRenderSystemCapabilities.h 75b0d168ec OpenGL finally works again 11 years ago
CmRenderSystemFactory.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmRenderSystemManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmRenderTarget.h c454e2d14f VS 2013 port stage 1 11 years ago
CmRenderTexture.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmRenderWindow.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmRenderWindowManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmRenderer.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmRendererFactory.h 927fb6c3e5 More documentation 11 years ago
CmRendererManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmResource.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmResourceHandle.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmResourceHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmResourceManifest.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmResourceManifestRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmResources.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmSamplerState.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmSamplerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 years ago
CmSceneManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmSceneObject.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmSceneObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmShader.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmShaderRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmSpecificImporter.h e73983da31 Moved everything to new Path system 11 years ago
CmSubMesh.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmTechnique.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmTechniqueRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmTextData.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmTexture.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmTextureManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmTextureRTTI.h 75b0d168ec OpenGL finally works again 11 years ago
CmTextureView.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmTimerQuery.h c454e2d14f VS 2013 port stage 1 11 years ago
CmTransientMesh.h 75b0d168ec OpenGL finally works again 11 years ago
CmUUID.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmVertexBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmVertexData.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmVertexDataDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmVertexDataDescRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmVertexDeclaration.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
CmVertexDeclarationRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
CmViewport.h c454e2d14f VS 2013 port stage 1 11 years ago
CmWin32Defs.h 3e75d9cf94 Added WIP OS drag and drop functionality 12 years ago
CmWin32FolderMonitor.h c454e2d14f VS 2013 port stage 1 11 years ago
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago